A Very Chilly Thursday

May. 21st, 2025 11:50 pm
crossover_chick: Doc snoozing on his couch (BTTF: exhausted)
[personal profile] crossover_chick
Yeah, uh, late fall has chosen to come back for a while -- today was cloudy and cold, with temperatures in the low 50s all day. We had soup for supper, for fuck's sake! Soup! In MAY! *shakehead* The weather has gotten really fucked up as of late, let me tell you. And tomorrow's supposed to be even worse, with heavy rain and high winds. And I have a car inspection in the morning, lovely. *grumbles* I really hope that a) 9 AM isn't the height of the storm and b) the inspection doesn't take long. I don't want to be out and about any more than I HAVE to be tomorrow.

*shakehead* Anyway -- have the daily write-up:

Work – A middling Wednesday to end my work week, I’m afraid to report – I ran into some computer issues during the day (a check scanner that wouldn’t properly restart after an item misfeed, and my computer randomly flashing a black screen at me trying to update some Intel component until I forced a restart), my coworkers were rather annoying behind me today (reality TV nonsense mostly), and my ride home wasn’t great thanks to an accident I had to get around (RIGHT where two lanes merged, bleh). Fortunately, the work itself wasn’t too bad – I eventually got all the checks scanned; did the morning reports; called a few people about credit card stuff; went through the exceptions from our processing company; took some credit card calls; and finished off the roster maintenance project I was working on. *shrug* Made the day go by, at least! And now I am free for five whole days, hooray~

To-Do List

1. Get in a workout: Check – back on the bike yet again, and back with “D&D But... It's Pokémon | Oxventure” by Oxventure yet again! Today saw Backpacker Pearl (Ellen), Skull (Andy), and New Yorker Meowth (Johnny) –

A) Open the mysteriously-heavy backpack and find it was full of Rare Candies! The kind that help speed up a Pokemon’s evolution. Meowth was VERY interested, and VERY pleased when Pearl kindly gave them one (acting a bit like an addict who had been denied a fix for a while). She also gave one to Spearow for being a good Pokemon –

And then Skull was like “I have this useless Magikarp on my team, you wanna help me evolve it with those?” Cue the gang stuffing twelve rare candies down its gullet until it finally basically exploded into a Gyarados (a much bigger, much more dragon-like Pokemon). Skull’s attempts to stuff it into a Pokeball resulted in it biting him – and then, when he let out a pitiful scream of pain – swallowing him as an unfit trainer. Pearl tried to scold it into spitting him out, and managed to impress it a bit with her moxie (also her trying to get Spearow to attack it) –

Aaaand then it transpired that the swallowed Skull had taken advantage of the fact that the Gyarados hadn’t had time to DIGEST the Rare Candies and – upon landing in the stomach – had scooped them up and eaten them himself. As they’re meant to evolve Pokemon, they had no effect on him, besides being tasty –

But they sure as hell had an effect on Gyarados, who promptly lost all its levels and evolution and turned back into a Magikarp. Cue Skull ending up basically wearing an overstretched Magikarp skin like a mascot outfit, and Meowth being like “uh, kid, this is the kind of thing that gets you kicked out of Team Rocket for being TOO horrifying and destructive. Also, that was Team Rocket property you just destroyed.” XD Skull wasn’t too worried about them coming after him for a Magikarp, though, and to be fair – it’s a Magikarp. The franchise itself likes to harp on about how weak and horrible it is. XD

B) Find their way to the very center of the mountain, where they encountered a spire of rock, pushed up by tectonic activity, with some valuable-looking fossils on it...being examined by a kid. A kid in a hat. With a pair of Pokeballs on his hip. Pearl and Skull quickly conferred and decided that the best thing to do was to send Pearl’s sneaky Ekans to try and steal the Pokeballs so the kid would be at a disadvantage if it came to a fight, and Ekans managed to get all the way up to the trainer and get its jaws around one ball –

And then a familiar yellow face with long ears and pink cheeks popped up over the trainer’s shoulder, hissing “chuuuu” quite menacingly. Yup, the final boss of the mountain was none other than the world’s most famous Pikachu and – well, Luke named him Trainer Red from the games, rather than Ash Ketchum from the anime, but still. :P Cue a battle in which Plant-Skull the Weepinbell failed repeatedly to put any of its opponents to sleep; Pikachu however similarly kept insisting on shocking Plant-Skull despite Weepinbells being resistant to electric damage; Skull got into a slap-up with Trainer Red, and – despite his kidneys – eventually successfully grappling him; Trainer Red managed to get his Geodude out BRIEFLY, before Skull managed to press the “recall Pokemon” button on his ball (Geodude was frankly kind of relieved to not be part of this mess); Pearl stuffed the remaining six Rare Candies down Ekans’s throat to evolve it into an Arbok; the Arbok actually scored a successful hit on the nimble Pikachu, poisoning it while Plant-Skull FINALLY managed to smack it around with a Vine Whip attack; and Skull managed to successfully render Trainer Red unconscious without killing him (it was a near thing, given Trainer Red only has four hit points, same as them, but fortunately Luke made the Constitution saving throw). All while Meowth wrote letters to his ex-wife and son apologizing for not being a better husband and father respectively, then started his paperwork for the mission early, listing both Pearl and Skull as “Deceased” because he was pretty sure they weren’t making it out. XD That’s where I left things off – tomorrow, we’ll wrap this up with the end of the fight! And it’s not looking good for Trainer Red or Pikachu – because not only is Skull being his usual chaotic self, Pearl has realized that snagging that Pikachu is the ticket to getting her beloved backpack back from Giovanni...

2. Continue editing “Londerland Bloodlines: Downtown Queensland”: Check – Alice made it back through the atrium and into the newly-unlocked big staircase room today, where she worked her way around until she found the candle lever on the side of the staircase that opened the trap door at the top. Unfortunately, since she hasn’t maxed out her Obfuscate yet, this meant that she had to turn visible to activate it...which meant that a couple of the ghouls attacked her – specifically, the clawed man and – after Alice took him down – one of the ladies. Alice ended up shooting both with her shotgun, and felt pretty horrible about it afterward, trying to assure the other women cowering in their corners that she wouldn’t attack them if they didn’t attack her and that she really wanted to get them help, all to no avail… :( Yeah, it was not a fun time. And it’s not going to get any better as she continues her journey through the house, that’s for sure...sorry, Alice – this is going to be a rough chapter for you.

3. Keep up with YouTube Subs: Check – just the one GrayStillPlays video today: “Testing big car wheels vs big bike wheels in GTA 5!” Yes, today we had a team-based point-earning challenges, with the wacky-wheeled cars going up against the wacky-wheeled motorcycles (specifically the tiny-sized, medium big, and huge wheels on the cars versus the tiny-sized, large slim, and large fat wheels on the motorcycles). Each challenge was worth a point, and whichever team managed to pick up the most points by the end got the win. So let’s get right on it, starting with:

I. Five sets of stairs, with each set getting one meter shallower and one meter taller – so you started with very long but not very tall stairs, and ended with pretty short and very tall stairs. The tiny-wheeled car showed an amazing aptitude for merging with the stairs, and the big-wheeled car got decently far before beginning to breakdance all over the place, but the ultimate winner was the Large Fat Tires Motorcycle, which used its completely baffling aerodynamics to soar to the top and get a point for the bikes!

II. A gradually-narrowing road with a bunch of sideways wind turbines embedded into it, their slowly-spinning blades becoming gradually bigger and bigger speedbumps for Gray to deal with – and Gray had to deal with them AND jump the gap at the end in under 26 seconds if he wanted the point. The Large Fat Tires Motorcycle kept getting its rear end smacked around, and the tiny-wheeled car got stopped by basically the first “speedbump,” leaving the ultimate winner as the Huge Tires Car – which, it took QUITE a few tries to make it to the end in the time limit, but it managed it eventually, and scored a point for the cars!

III. A very long, very bumpy Minecraft tightrope, with various gold and diamond swords sticking through it, that Gray had to traverse in 25 seconds or less if he wanted to progress. The Huge Tires Car did its best, but its general bounciness and giant size meant it was uniquely unsuited to weaving around the sword hilts; while the Medium Big Tires Car did better, but couldn’t get to the end in time –

And then the Large Slim Tires Motorcycle did the challenge first try, no problem. Gray, who had just said that he didn’t know of anything this bike excelled at, was pretty dumbfounded. XD But that brought the score two-to-one in favor of the bikes!

IV. A long submerged tightrope road that Gray had to follow, going around various curves and taking various hairpin turns, all while the road sunk deeper and deeper into the water. And again, there was a time limit – 69 seconds, natch. :p Gray gave the Large Slim Tires Motorcycle a try, but when it proved to flood out if he stopped moving for a second even near the start of the challenge, he promptly switched over to the Huge Tires Car as the only one that could stay out of the drink long enough to complete the challenge. And complete it it did, though it took a couple of tries for Gray to learn all the turns and such. But it got there in the end, and tied the score back up two-two!

V. And finally, a challenge where Gray had to drive through a very contained slice of a neighborhood – bouncing off rooftops and driving through yards and taking out people’s fences – in under 30 seconds to reach the ramp to the final win. Gray attempted the challenge with the Huge Tires Car, but it almost immediately got possessed and refused to stop break-dancing, forcing Gray to grenade it –

And swap back over to the Large Slim Tires Motorcycle, which – after the requisite handful of failed tries – managed to get enough air to make it to the end of the challenge, and thus the win! Meaning the bikes won this one three-two! Just goes to show, when you want big tires, put them on a motorcycle, not a car. :P

4. Get my tumblr queues sorted: N/A – another Victor Luvs Alice (N Smiler)-only day where, with no immediate need to stick anything in the queue, and other things distracting me, I didn’t actually get anything done over here. Hoping to finish off some drafts over my long weekend instead!

And there you have it! And now I have to get to bed, because, as stated, I have a morning car inspection, which means no sleeping in tomorrow -- I have to get up regular time. After that's all done, though, goals include working on my Victor Luvs Alice (N Smiler) drafts; keeping up with the YouTubes (in particular, the OXBoxtra lists of the week); and -- well. Our plans for the long weekend include going out mini-golfing if we can, and so far the best day for that is looking like Sunday. So I'm thinking I'm going to play some Fallout 4 tomorrow, do some Mechanist stuff, and then update the FO4 Playthrough Progression accordingly. Meaning I'll be working on "The Van Dort Vacancy" Friday, Saturday, and Sunday. *nods* I think this is a good plan, but we'll see how tomorrow goes -- night all!

Pride (2014) + moving to music

May. 21st, 2025 09:32 pm
schneefink: River walking among trees, from "Safe" (Default)
[personal profile] schneefink
L and I are both out of practice when it comes to, uh, sailing the high seas, so when we wanted to watch Pride we walked over to the local library and borrowed the DVD. (The library has two entire #BookTok shelves btw.) Which turned out to be a great choice because we really enjoyed the DVD extra about the actual history. Finding out that there were actual LGSM members walking in the march at the end made it even better.

Such a good movie. Even before I watched it, a gif set of the ending (which of course I can't find again rn) was one of the few things on Tumblr to reliably get me teary-eyed. (The other one being the story of the RMS Carpathia.) Learning about the characters that were based on real people, and their fates, and then of course of the waves resulting from their actions, was a very good finish. (I was slightly embarrassed that I didn't remember where I knew Gethin's actor from until I read Andrew Scott in the end credits.)


I agreed to house&pet-sit a couple of times for friends that are leaving for a three week vacation next week, so on Monday I got the introduction to the house. I expected that I would most look forward to spending time in the garden and/or pool, and also take advantage of the fancy kitchen, maybe the Xbox Gamepass or Switch, but that's before I got the introduction to the VR glasses. Now I suspect I will spend a significant amount of time playing Beat Saber. You have lightsabers! And move to the music! Idk maybe the shine will wear off quick but I'm really looking forward to playing.

Survived The Installation Mass

May. 20th, 2025 11:52 pm
crossover_chick: Victor on the ground with one hand up with the text "Nooo! Anything but the fangirls!" (CB: save Victor from the fangirls!)
[personal profile] crossover_chick
It wasn't exactly FUN -- my coworkers showed up at basically the last second; the whole thing went on for way too long; and then my parents were late coming to get me (I'd had them drop me off because there was no parking to be had around the building for the regular employees) because there was some sort of accident on the highway. And it was a pretty chilly day today, so it wasn't exactly pleasant to wait. But I got through it, and now all that remains is to see if this one makes me sick too (as I caught Covid after the LAST one of these a couple of years ago). Just gotta see how I feel in the morning!

Happily, the rest of my day was pretty nice:

Tumblr: Good day over in tumbl-land, I am happy to report –

Victor Luvs Alice (N Smiler) – I was pretty damn productive over here today, if I do say so myself:

A) First, this morning, I took a moment to edit my tags on the reblog of the “if i'm not supposed to be attracted to the rollercoaster then why'd you make it so attractive huh.” post sitting in my drafts, to better explain how my Valicer OT3 came about (specifically, to explain how it’s all Victor’s fault since he’s the one who wanted to date the coaster – I just wanted to use the themes in fun sexytimes between him and Alice!)

B) Then I spent the rest of the morning working on the “How To Write Smiler Alton” post! Because I’d like it to be ready to post next week, as a lead-up of sorts to Smiler’s birthday next Saturday (the 31st, opening date of the coaster). I didn’t complete it, sadly – figuring out the wording for some of the bits proved pretty hard – but I got through a good chunk of it, covering the “Big,” “Cheerful” (and the different levels of such), and “Charismatic” portions of their personality, and getting a start on the “Intelligent” bit. Hopefully I can use some of my extra time this long weekend to get it sorted! There shouldn’t be that much more left, but you know me – writing up this stuff always takes a while.

C) And then, tonight, I got my queue for the rest of the week sorted, with:

I. A third reblog of the “Help: How Do Tav!Smiler in BG3???” post for Wednesday, just to get it out there one last time (who knows if it’ll help, but I figured I could at least try)

II. That post with all the VTMB-inspired keychain designs I put into my drafts earlier for Thursday (they’re pretty~)

III. A Severance gifset comparing Helly (Innie!Mark’s love interest) and Gemma (Outie!Mark’s beloved wife) and showing off how they’re actually kind of similar (it’s cute and makes me hope for World’s Weirdest Polyamory for the three of them XD)

IV. And a video of someone performing BOTH Christine and the Phantom’s parts during the big “Phantom of the Opera” musical number, with the help of a double-sided costume and a looot of breath control (very amusing AND very impressive, an excellent combination)

So THAT’S all good! :) Nice to be fully ahead of the curve.

Valice Multiverse – And over here, I had one anonymous ask to put in the queue, featuring two anonymous people arguing if “Good morning” counts as a quote from Confucius, with one being like “oh, so you think he NEVER said good morning to anyone ever?” XD I had High School!Smiler offer up that they couldn’t prove that Confucius was a late sleeper and thus greeted everyone with “Good afternoon,” to Victor’s amusement. XD They couldn’t resist being silly!

Writing: Edited another page of “Londerland Bloodlines: Downtown Queensland” this afternoon after the Mass, which featured Alice first realizing that the candle puzzle opened up the door she’d seen before in the atrium (the one with all the weird bands on it holding it closed), then very reluctantly listening to Dr. Grout’s second audio diary in the library at Wonderland’s urging. You know, the one where he laments the death of the traditional insane asylum, and all the horrors that occurred within. *wince* Yeah, uh, Alice is struggling mightily with the desire to murder this guy the minute she sees him, as you might expect from a former patient at Rutledge. And she’s pissed off with all the elder vampires (aka Strauss) who were apparently perfectly fine with this guy extolling “blissful gurgles of the lobotomized” and possibly kidnapping people off the street to experiment on them! Basically, she is not in a good mood – and given I’m about to send her into a room where she can’t just sneak past or knock out all the ghouls like she’s been doing, it’s only going to get worse...

YouTube: No Subs Tuesday again this week, so – since I had some extra time thanks to finishing my writing early – I went instead with a double-shot of CaFae Latte by C. M. Alongi! :D Hooray for getting to watch more than one episode at a time. We had –

A) First up, “CaFae Latte Season 49 - TikTok Compliation” – aka “the really dark one.” This season featured:

I. The gang doing their best to figure out what happened to Cyrus, with Husniya getting help from her husband’s FBI friends (everyone was a bit “…” over that), Patrick and Janine out driving around trying to find him and his car with Rethu providing aerial support, and JC trying desperately to phone Erik to see if he could help – only for him not to answer…

II. Cyrus waking up in the Stone Oak Coven kidnapping basement, learning from the head witch that they’re planning to have him harvested for parts but their doctor was running late, and after being a little snarky, getting one of the henchmen to scratch his nose – and then biting off his finger

III. The witch and henchmen discussing the Cyrus situation, with the henchman who got his finger bit off being all for putting a bullet in his brain – head witch said no, that would damage the merchandise, they’d just stay well away from the fairy; there was also a discussion of how their client basically “gave” them the fairy by putting a bad luck charm in his car, and how, as a result, he was getting his immortality potion for half off…

IV. The gang continuing to look for Cyrus, with Husniya’s husband getting them the address of a place the Stone Oak Coven just bought, and Patrick finally picking up his scent; meanwhile, the doctor finally arrived at the location, and they started discussing plans on how they were going to kill Cyrus – only for a VERY BLOODY Cyrus to show up with a knife, revealing that he knew how to get out of handcuffs and that the three henchmen they left him with were very dead…

V. Patrick and Janine arriving at the place just in time for Janine to catch the fleeing doctor...and then discovering that Cyrus managed to kill ALMOST EVERYONE ELSE IN THE BUILDING (obviously he didn’t catch the doctor, and he left the henchman whose finger he bit off alive) with the help of the glamoured knives disguised as pins on his hat; he also revealed that he’d overheard some stuff before his murder spree –

VI. And cue a furious Bob and JC arriving at Erik’s, where it was revealed that Erik set all of this up to get an immortality potion (Cyrus called him from the witch’s cell phone, which had records of all of their calls and texts). Erik claimed that they told him that they could do it WITHOUT killing Cyrus (and that he wasn’t going to pay them if they did), but Bob noted that the fact that Erik was still okay with Cyrus getting HURT for it was – upsetting, to say the least. Erik tried to weasel out of it with a “no harm no foul,” but Bob pulled a knife and refused to let him off that easy. Instead, she gave him a choice – he could be arrested and put in prison for what he did, all nice and legal, or she could sell her morals, get him a fruit of immortality from some pretty nasty acquaintances of hers in the Fae Realm, and give it to him with a curse – for as long as he lived, he would never have a friend, ally, lover, or even a pet. Erik, in the first smart decision he made all episode, chose to be arrested (asking just for a beer before they went to the station).

VII. And finally, Bob and Cyrus having to talk JC out of quitting because they knew their baker was only doing it out of misplaced guilt (JC having been the one to talk Bob into hiring Erik in the first place). They both firmly insisted that it wasn’t JC’s fault, only Erik’s, and that neither of them blamed them…
And then Cyrus used the opportunity to guilt JC into making cupcakes (which JC had refused to make previously, considering them inappropriate for a coffee shop) for the bakery to sell for a week. According to him, the resentment and fury really bought out the flavor. XD Nice to see things end on a lighthearted note after such a heavy episode. Fucking hell, Erik...you could have had a family there, but no. Shame.

B) And second up, “CaFae Latte Season 50 - TikTok Compilation,” aka “the one where Cyrus and Rethu get together!” :D This season featured –

I. Bob finally revealing to Husniya that she’d figured out she was a CIA agent sent to keep tabs on her (it was the way she read people and her response to Cyrus’s kidnapping) – Husniya owned up to it, confirming that both she and her husband were part of the agency (said hubby, Asif, is her handler, since he can’t lie to save his life) and asking if Bob wanted her to put in her two weeks; Bob said no, she wasn’t ready to lose another employee yet, and she and Cyrus were fine with the government watching them (and ONLY them – Husniya immediately confirmed she hadn’t told on any of the other employees or customers), so Husniya could continue working there. Though she would owe Bob a favor, so we’ll see how THAT plays out in the future…

II. Rethu going around to Patrick’s to ask his advice because they’d recently realized they were in love with Cyrus (well, they knew they were getting a crush on him, but the kidnapping kind of cemented the feelings), and they need to know if there were any “landmines” to look out for. Mainly, if Cyrus had truly moved on from the death of his last partner, Sean. They just didn’t want to make things awkward, you know? Patrick was like “look, I’m sure it’ll be fine, but for you I will try to do the ‘sneakily finding out if your crush likes you’ thing so we can avoid any potential drama. Because I only like that in books.” :P

III. Patrick checking in with Cyrus after finishing off their current D&D campaign with Janine, Toothy, and Drek (Drek wants to DM the next one!) and trying to sneakily figure out his feelings by talking about his own upcoming romantic getaway with Janine and the fact that they should invite Rethu to the next campaign – however, Cyrus knows his best friend, realized something was up, and got him to spill by revealing JC figured out dog-safe fudge. And then, right after Patrick spilled, revealed he’d been into Rethu for MONTHS. He’d just been reluctant to make a move because a) Rethu’s demi and it felt presumptuous, and b) he wanted to make damn sure that they were truly over the “love spell” incident with Jenny, because, you know, traumatizing. Patrick agreed that was probably for the best but said it was time to resolve things with an honest conversation, and Cyrus groaned and agreed. XD

IV. Cyrus having an encounter with a customer who needed help with figuring out what one of the pride flags stood for – only to have a blue screen moment when it turned out she knew exactly what “asexual” and “aromantic” meant, she just thought that the aromantic flag was the asexual one. Like, it was a good blue screen, but still. (Meanwhile, in the background, Bob cursed another customer for being a total dick about the LGBTQ representation, and good for her.)

V. Cyrus talking about his encounter with Rethu (he/him that video as per his pin), who was similarly shocked; confirming that Rethu was doing okay in the wake of Jenny; then telling Rethu that he’d learned about his feelings from Patrick and that he wanted to take him on a date. Rethu was a little annoyed at first that Patrick had spilled, but eagerly consented to the date, and they agreed to Friday. <3

VI. Husniya and Asif reporting back to their boss about the latest happenings in the cafe (also revealing that Erik used a plea deal to get his sentence down to three years, and that while he’d had no contact with any CaFae Latte staff, he should probably be watched)...and then Husniya dishing to Asif all about Cyrus finally asking Rethu out on the drive back to their house XD

VII. And Cyrus and Rethu’s date (with bonus JC being stunned because THEY didn’t see this coming at all; Drek, by contrast, thought they were ALREADY dating XD) – featured them going out to Rethu’s favorite Hebrew place; a brief argument over the relative merits of Jane Austen over Alexandre Dumas after Cyrus paid for Rethu’s one-minute book dash; and a trip to the arcade where Rethu beat Cyrus handily at a motorcycle-racing game – and then covered him as he broke into the ticket machine so they could get the good prizes XD

Excellent stuff, both episodes – I know I always say that, but it is. I really enjoy this series – looking forward to catching up to the present!

Workout: Another night on the bike, another night with “D&D But... It's Pokémon | Oxventure” by Oxventure! Today’s adventures saw Backpacker Pearl (Ellen), Skull (Andy), and New Yorker Meowth (Johnny) –

A) Finish off the battle with Hiker Jim and his Growlithe via Pearl’s Ekans successfully chomping (though not successfully poisoning) the Growlithe and grappling it; Skull entering the battle (after asking Meowth what it’s like inside a Pokeball – apparently it’s a too-small void) and having his Weepinbell Plant-Skull use Sleep Powder on JIM (it was very effective); Growlithe getting annoyed at this, shaking off Ekans, and attempting to use Ember on Skull – only to roll a crit 1 and only belch out a bit of smoke; Ekans using another Poison Sting bite to bring Growlithe down to “fainted” status and cause him to retreat into his Pokeball; and Skull throwing both the Pokeball and a photograph Jim had on him of him and his Growlithe over a ledge. XD Even Meowth, a seasoned veteran of Team Rocket, was like “damn, that’s cold.” XD

B) Continue on their path and find a cavern with a bunch of Clefairies dancing around a gorgeous shiny moonstone on a pedestal – the “precious thing” the Clefairy who met with Meowth before mentioned (what I misremembered as some sort of “big guy” last time, my apologies). Cue Skull, realizing that the moonstone was worth something, rushing in (despite his kidney infection) and snatching the moonstone (trying to show initiative as a new Team Rocket member); the Clefairies getting VERY upset by this, as evidenced by Luke’s menacing stare (Ellen made him do it to the camera so everyone could see how spooky it was), and indicating (in Pokespeak, of course) that they were considering dumping him down the hole in front of the pedestal as a sacrifice; Meowth quickly stepping in to defuse the situation, claiming that Skull got excited and grabbed the wrong precious thing – and then telling Skull that if he didn’t put the damn thing back his femurs would be sticking out his shoulders; Skull obligingly putting the stone back; and the Clefairies asking the group to make amends by sacrificing something else to the Precious Thing via dumping it down the hole. Treasure, a Pokemon, a human – the Precious Thing wasn’t picky.

Guess where Hiker Jim ended up. XD Yup, Skull IMMEDIATELY went back and got his unconscious ass, and he and Meowth dumped him into the hole while poor Pearl threw up, horrified. The gang then joined the Clefairies in their dance to the precious thing (with the camera sloooowly zooming in on poor, awkward, “how did things get so bad so quickly” Pearl) until the Clefairies finally tuckered themselves out and fell asleep –

Aaand cue them sending Pearl’s recently-healed-up Spearow down the hole, because Meowth had pointed out just before dumping Hiker Jim that there was probably a load of treasure down there, and if they sent a Pokemon who could fly down, they could make some serious moolah. Unfortunately for everyone, Spearows are actually fairly dumb (-4 on Intelligence rolls, poor thing), and it didn’t really see anything worth taking in the huge treasure cavern full of goodies and skeletons (and one very dead Jim). However, Spearow is a loyal bird it appears, as what it ended up bringing back for the team was a backpack for Pearl! (With a skeleton attached, but fortunately that slipped back down the hole before Spearow presented it to her.) A mysteriously-heavy backpack, no less...we’ll see what’s in it, and where the team goes from here, tomorrow! I imagine it will involve much more chaos because, as Luke pointed out, he forgot while planning this one-shot that this is Oxventure. XD

*nods* Not too shabby! And now it's time for me to go to bed, because I do have work tomorrow. While a nor'easter blows in. Yay. *sigh* We'll see what happens -- night all!

Windy And Cooler Monday

May. 19th, 2025 11:46 pm
crossover_chick: Alice (Wonderland) looking kind of confused (AMA: WTFery?)
[personal profile] crossover_chick
Like, it wasn't as bad as some days have been, but it was pretty fucking windy outside today -- and chilly too, with temperatures only in the mid-60s. And tomorrow is supposed to be similar, only cloudy and even cooler. *grumbles* We're coming up on Memorial Day here -- aka the start of summer! And while I suppose it's good to be able to avoid using the AC as long as we can, I'd like it to be a BIT warmer! Meeeeh.

Apart from the weather, though, I didn't have all that bad a Monday --

Work – Fairly quiet start to the work week – mostly because my chatty coworker left early for an appointment, thank God. But yeah, not a lot happened today – I did the GL; I took a couple of credit card calls; I went through a QC file for one of the remits we’re doing for a capital campaign; and I did a little bit of roster maintenance. *shrug* Bit of a boring Monday, but I’ve had much worse. And at least tomorrow I get more of the day to myself, given the building’s closed to provide parking for the new Bishop’s installation Mass. Just gotta sit through that for a few hours tomorrow afternoon and hope I don’t get sick like the last time!

To-Do List

1. Get in a workout: Check – back on the bike tonight, and back with “D&D But... It's Pokémon | Oxventure” by Oxventure! Today saw Backpacker Pearl (Ellen), Skull (Andy), and New Yorker Meowth (Johnny) –

A) Visit the PokeMart, get taken into the back by the shopkeeper to arrange an illicit deal for ranch-flavored snacks, and then get dragged into a battle with the shopkeep’s Beedrill when NY Meowth encouraged them to just take the stuff without paying – Pearl’s Spearow ended up basically decimating the poor Beedrill, and then Skull had his Weepinbell Plant-Skull put it to sleep before stamping on its head. The horrified shopkeeper told them to take what they wanted, and they grabbed a bunch of extra potions and six Pokeballs (three each for Pearl and Skull). Nice!

B) Enter Mount Moon and start exploring the caves, only to have a random encounter with a Zubat – this creature held its own against the gang far more effectively (dodging Spearow’s attacks, tanking Plant-Skull’s Sleeping Powder, and confusing the poor Weepinbell), to the point where Skull was ready to charge in and just punch the damn thing himself. XD Fortunately, Spearow managed to get off an attack and weaken it – and even more fortunately, Pearl and Meowth managed to remind Skull that he could capture the Pokemon instead of punching it to death. XD He did indeed secure the creature, and promptly renamed it Bat-Skull. XD Also, as Meowth was steadfastly refusing to join in the fights – partially because, as a consequence of learning to speak human language, they’d ended up with a human’s crappy stats (4 hit points! No modifiers!) and partially because they didn’t want to join in, they were here to observe – Luke granted them basically Bardic Inspiration so they could buff the others by saying something encouraging. Johnny basically replied that they would be using that VERY sparingly. XD

C) Continue working their way through Mount Moon, only for Meowth to spot something trying to get their attention and walk off to “take a piss” (which they actually did indeed do – for three minutes XD); turns out what was trying to talk to them was a Clefairy, who asked if they were here to join them – and when Meowth said “no,” if they were there to HURT them – especially the big guy. Meowth managed to convince the Clefairy that they weren’t there to hurt anything, but that made the Clefairy think they wanted to help them with whatever issue they were having, and said that it would fetch them when it was time. Meowth was not pleased. XD Also, Skull tried to imitate Meowth’s extra-long pee and ended up rolling so badly he got a kidney infection, knocking him down to three hit points and reducing his movement speed to reflect how gingerly he had to walk now. XD

D) Encounter a split in the path and head down the right passage, where they heard echoing laughter – Skull and Meowth managed to hide in the shadows, but poor Pearl stacked it right in front of an avuncular man thanks to a bad roll (she’s still not used to walking without her backpack!), and got pulled into a Pokemon battle with him and his Growlithe. Cue Pearl watching as both her Spearow and her Ekans got toasted by the Growlithe while Skull and Meowth chatted in the darkness about Meowth’s divorce (their wife took the house, and they worked as a trucker for a while before rejoining Team Rocket) and Skull’s reasons for joining Team Rocket (he said that he thought he might as well get paid for standing in people’s way, though it appears his original motivation for joining was because he thought they were involved with arugula salad). However, when I left off, Ekans was trying to turn the tide of battle with a successful Poison Sting on the Growlithe – we’ll see how the battle wraps up tomorrow!

2. Continue editing “Londerland Bloodlines: Downtown Queensland”: Check – Alice both successfully solved Grout’s (admittedly not-that-difficult) library candle puzzle and stole the Weekapaug Thistle (a magical item that slightly raises her defense against danger) in his desk drawer for herself tonight! So a productive evening for our favorite Malkavian fledgling. :p Tomorrow, it’s time to head back to the atrium so she can proceed onward through the newly-unbarred door in there…after she listens to another of Grout’s audio diaries, of course. Can’t have her continuing without knowing just how much of a monster Grout really was! We want her good and mad by the time she finds his remains!

3. Keep up with YouTube Subs: Check – just the one GrayStillPlays video tonight, “Golf carts vs ramps in GTA 5!” Another point-based challenge, this time pitting a bunch of meme vehicles – including the titular golf cart, the dump truck, both FLY US vehicles (the small one to tow baggage carts and the big one whose purpose I am unsure of), the lawnmower, the camper van, and the bus – up against various ramp-based challenges! As per usual, each challenge was worth one point, and whoever had the most at the end was the winner! Let’s dive straight into the challenges and the meme vehicles who conquered them –

I. A super-long ramp with various gaps, off-center bits, and even TILTED bits, with sixteen wind turbines spinning above it to ruin Gray’s day! The dump truck got smacked off almost immediately, and the small FLY US vehicle didn’t have the speed to do the ramp at the end properly, but the golf cart was small enough, agile enough, and – in the end – fast enough to get down the ramp, avoid the windmills, and launch itself into the ending “arena” with the teleporter! Gray wasn’t quite sure it could do it at first, but launch at just ten miles more per hour got it a point, yay.

II. An “escalator ramp” which consisted of a large yellow moving platform going down a set of rails, getting faster all the time – Gray’s job was to stay on the platform and dodge the balloons and helicopter that had been put in his way before jumping off at the end into the teleporter above the lake. The golf cart gave it its best go, but simply didn’t have the speed necessary, and the bus was just too long and clunky – but surprisingly, the camper van proved legit, with a shockingly high max speed allowing it to ride the platform to the bottom, and its general chonkiness allowing it to slap the helicopter out of the way. One dip into the teleporter later (taking out a guy along the way), and it too had a point!

III. A ramp that went through that one house with a fake front door, curving under the map before popping out on a hill on the other side with the teleporter on it. Gray here was tasked with figuring out which of the meme vehicles were small and slim enough to go down the ramp and through the door (but still had enough heft to knock away the peds that kept insisting on standing in front of said door). The golf cart didn’t quite fit, and the lawnmower got stuck on SOMETHING in the void right past the door – but the small FLY US vehicle proved to fit PERFECTLY, and easily coasted up the ramp back into reality. It struggled rather a lot more with climbing the hill to get to the teleporter, but it got there in the end, and earned a point!

IV. A ramp made up of layered sloping LEGO bricks, meaning it was very slim and quite uneven, that Gray had to get down in under 27 seconds so he could drive across the top of the factory it led down to and up another mini-ramp to the checkpoint before the wall blocking said mini-ramp came up. The small FLY US vehicle couldn’t make it down without spinning out, while the bulldozer could make it down – in three whole minutes...but the ultimate winner here turned out to be the Dashhound bus! Seriously, that long disaster managed to go down the ramp damn near perfectly, and the only reason it didn’t one-time the challenge is because Gray left one of his previous failures in the way! But he got it to the jump and through the checkpoint after a few goes, giving it a point as well!

V. And finally, a “splitting” ramp consisting of two thin ramps that continually came together and then split apart, forcing Gray to continually pick a side so he didn’t fall through the middle or off the side. Oh, AND it had the occasionally raised bit for him to jump or avoid, just for fun. The bus proved unable to handle the bumps; the golf cart proved able to get to the bottom, but not ramp onto the island with the win waiting on it –

But the camper van, with its superior speed and better handling, managed to do the ramp and get the win with two whole points! So yes, if you’re doing ramps, get yourself a camper van. Even if you can’t do the challenge, you can at least have a good laugh looking at how badly it’s deformed after you fail. XD

4. Get my tumblr queues sorted: Substitution check – while I didn’t get anything done queue or draft-wise, I did just straight-up reblog a couple of things onto Victor Luvs Alice (N Smiler) tonight –

A) Some very cute Baldur’s Gate III fanart of Shadowheart, Astarion, Gale, Karlach, and Scratch running through what I believe is part of the forest in the first act of the game, by user “solpoogaa” – it’s seriously adorable, check it out

B) And a post asking you to reblog if your blog is a safe space for nonbinary people (which, yes, I have some nonbinary friends AND part of my OT3 is nonbinary, soooo – no-brainer)

So that was good! Trying to get back into the habit of just reblogging stuff sometimes again, instead of always saving it for queued posts.

Yeah, I'll take that for the start of the work week...especially since, for once, I have SOMEHOW managed to wrap up things BEFORE MIDNIGHT. Which, okay, I had a SHIT time sleeping last night (my brain pulled the "oh, I don't want to sleep so I'm going to make you feel like you're overheating" bullshit), so I am going to try and take advantage of this to get a semi-early night. I may not be going to work normally tomorrow, but I DO want to get up around regular time just to not completely ruin my sleep schedule and to make sure I have time to do some stuff in the morning. Gonna try and complete a couple more drafts sitting and waiting in the backstage of Victor Luvs Alice (N Smiler)! So yeah, heading out now. Night all!
crossover_chick: Alice (Wonderland) looking kind of confused (AMA: WTFery?)
[personal profile] crossover_chick
Like, it started out decently nice, but as the day went on the clouds rolled in and the wind picked up and the temperature dropped. It never actually RAINED, but it proved miserable enough that didn't play beanbags today. Though my parents DID get the lawn mowed, so -- something? *shrug* Anyway -- I just stayed inside and had a reasonably good day --

Tumblr: Decent day on the old social media site, all things considered:

Victor Luvs Alice (N Smiler) – Was very productive over here, I am happy to say, accomplishing two main things of note –

A) First, I reblogged three things from my dash which spoke to me:

I. A post asking everyone to call their senators and ask them to oppose the “Interstate Obscenity Definition Act,” aka a federal porn ban with an EXTREMELY broad definition that’s gonna be weaponized against queer people, because, you know, that’s what happens

II. A Red Dwarf gif of Lister (one of the main characters) banging his head against a wall while Kryten (another main character, a robot) bangs him on the head with a pole whenever he lifts his head, with the caption “How life feels sometimes” – not in the fandom, but that is a mood

III. A post from “gift-from-the-bellow” demanding “username lore” – answered in the tags that my blog is named after my OTP, and that I tried to rename it after my OT3 late last year, but that broke all my links so I had to revert it (that’s why I refer to it as “Victor Luvs Alice (N Smiler)” over here – the (N Smiler) part is technically not official even if it’s now part of my blog title)

B) Then, I spent the rest of the time before lunch finishing off that “Help: How Do I Do Tav!Smiler” post I’d been working on – and then, because I’d included a poll in it that would run for an entire week – went ahead and just straight-up posted it! You can see it here if you are so inclined. I then ended up reblogging it later in the day (right before my workout, in fact), because it got absolutely no engagement when it initially posted (despite the stuff I reblogged right before it getting reblogged by some of my friends) – it’s picked up a couple of likes now, but – I do not have high hopes for anyone responding to it, I have to admit. *sigh* Why is it whenever I TRY to reach out for help or interaction, I’m always fucking ignored over there...

Valice Multiverse – Still no asks or thread replies or anything like that for me to reply to over here – but I discovered that I hadn’t actually ever reblogged my “hey here’s a link to read ‘A Murder Shared Is A Murder Thirded’ from the beginning now that the story’s done” post from Victor Luvs Alice (N Smiler), so I went ahead and threw that into the queue. *shrug* It’s SOMETHING!

Fallout 4: Had a short but reasonably-productive playsession in the Commonwealth today, getting Victor and Ada over to the Mechanist’s headquarters and taking a quick poke around inside –

A) Started where I left off a few weeks ago, with the pair at the little settlement just outside the Boston Airport (which I’m pretty sure was some sort of lounge or other waiting area, judging by the chairs), ready to go and start the final boss battle with the Mechanist already. I thus reactivated the “Restoring Order” quest in Victor’s Pip-Boy to make sure I had my quest markers ready (you people know how easily I get lost); had him quickly set up a little blue tent in the settlement so he’d have a place to sleep the next time he swung around this area; then had him and Ada head down the road past a bunch of flooded streets over to the RobCo Sales & Service Center! Once there, I hit quicksave and had Victor open the door to head inside –

And after the world’s LONGEST LOADING SCREEN (seriously, I don’t know WHY some locations take so freaking long to load – and it’s always the ones with the plain black loading screens, never the ones with the fun animated “have some fun facts about the game” loading screens), he and Ada found themselves in the opening lobby/store area of the Center! There were a bunch of wrecked shelves on the walls (Victor got himself a fuse off one); a little waiting area with a burned-out lamp and a crisped trade magazine; and a bunch of terminals lined up on rows in counters in the middle. Most of them were busted, as you might expect, but a few were still online, waiting for a customer to interact with them. And so Victor went around and checked out –

I. The E-330, the “most reliable client terminal” – which, naturally, was the only terminal whose main screen immediately got corrupted and which registered multiple internal faults :p

II. The RX-9000, the most advanced gaming terminal they had with “cutting-edge graphics” – I had Victor go ahead and pop the “Automatron” game holotape in there for a few rounds (which I did not do very well at because none of these holotapes explain their controls properly and I’d forgotten how you shoot the enemy robots)

III. The E-601, “streamlined for business,” which had the most stuff on it, including a Daily Itinerary function (automatically compiled from your calendar and contacts – some RobCo meetings about fourth-quarter earnings and the benefits of a global merger were listed as examples); a customizable calendar (where you could list things like anniversaries, doctor and dentist appointments, birthdays, and major holidays); a customizable contacts list (complete with fields for phone numbers, street addresses, and little notes about what each person is like); and a message system (basically internal e-mails, or “intramail” as they called it, with automatic timestamps and the ability to confirm when a message was opened – example message was someone e-mailing a colleague to tell them they should have a meeting to agree on the budget and dress code for the Halloween party (i.e., whether or not costumes were mandatory)). Dunno how I feel about the computer trying to guess what I should do each day rather than letting me decide, but other than that, actually seemed like a pretty solid computer option!

IV. And the RX-6550, a “personalized home computer for the whole family to enjoy,” which let you keep track of everything everybody was doing and protect everyone’s personal profile with their own password – there were entries for “Mom,” “Dad,” “Timmy,” and “Janine” on there, but none of them had anything in them.

Interesting stuff – even if I was kind of hoping there would be secret Mechanist files on at least one of them! Feels like a missed opportunity. Ah well, there will be plenty of time to snoop on the Mechanist’s personal logs later...

B) Of course, this room also had a front desk, with its own working terminal and – when I sent Victor around to check it out – a floor safe immediately underneath it. I had Victor crack the Advanced floor safe with his lockpicking skills (mostly ammo – including missiles – a gold watch, a subnosed .44 pistol, and some pre-War money – I had Victor take the non-missile ammo, the watch, and the money), then hack the Novice terminal to see what was on it. Beyond the safe controls, and a warning that all employees were subject to a Non-Disclosure Agreement so keep your yaps shut, there were two options, “Announcements” and “Service Requests.” “Service Requests” was just full of fun fluff text about people bringing in their computers to be repaired – including Henrietta Blanche, whose terminal just “suddenly stopped working” over a matter of days, crashing on boot (the front desk person suspected the computer was overheating due to the fact that the woman was apparently covered in cat hair); Bronwyn Sullivan, whose terminal refused to send intramail or notify her of anything (as per the tech, apparently a former employee sabotaged the computer before leaving the company – he recommended giving her a new computer as he wasn’t 100% sure he could fix the old one); and Calvin Crenshaw, who was complaining about his seven-year-old terminal crashing when he tried playing “Red Menace” (tech was like “he HAS to buy a new computer at this point, this one doesn’t have the memory for anything other than text-based games”) –

But “Announcements” had something more interesting in it – a message from the General Manager reminding all employees that following the code of conduct meant no tampering with ANY shipments labeled “RB-2851,” under threat of termination and prolonged questioning from the folks downstairs; wearing your name tag correctly; and no longer letting customers, friends, or family into the back room. Suspicious, eh? Well, to you – I already know what’s going on here, and it involves loads of unethical experimentation on people’s brains! You know, just standard Fallout science. :p

C) With the front room thus explored, and Victor and Ada now aware there was something fishy going on here even pre-War (who is surprised), it was time to head into the back room! After disarming a laser tripwire at the entrance, of course (free crystal and fiber optics, yay). Victor and Ada thus headed down a short hall, then around a small catwalk and down some steps into a very large room full of cabinets, crates, tools, and other such repair-related junk. I had Victor poke around for a bit, picking up some useful junk from some of the cabinets; checking out the one “working” terminal down there and the work order next to it (turns out it was Henrietta’s computer, and it did indeed need a clean – unfortunately, when Victor tried to get into it, all he got was a message about how “terminal unit systems have been stopped.” Maybe they didn’t get the cat hair out of it before the apocalypse); grabbing a laser pistol to disassemble later from behind a couple of the crates –

And finding a strange device on the wall, next to a bit that was slightly recessed. He called over Ada, who scanned it with her new M-SAT “I’m totally a Mechanist robot” scanner –

D) And sure enough, the wall opened up (after a prolonged sequence of hidden doors designed to resemble the door sequence from Mystery Science Theater 3000 – apparently the creators were fans :) ) to reveal a mysterious hallway sloping down to another security door at the bottom! Victor and Ada thus cautiously made their way down, avoiding some rad barrels, and I prepared myself for trying to find the terminal to open the doors –

Only for a voice to go, “Returning robot detected, opening security doors,” and, well, the security doors (all three sets of them) opening. Okay then! That’s useful! I made note of the sign on the wall saying this was “Robotics Technology Facility RB-2851” (aka where all those mystery shipments were going,” then had Victor head in. The opening area looked like some sort of big checkpoint, with a gated “front desk” with a skeleton slumped over it; a small personal storage area full of lockers; and a big old generator off to the side. I had Victor head into the locker area to look for goodies –

Just in time to hear the announcer say, “No biosigns detected. Continue.” What, is Victor suddenly not alive anymore? O.o I think I would have noticed if he wasn’t, announcer! (Though I guess maybe the announcer thinks he’s a robobrain because he’s with Ada...or it’s just broken. Either way.) Anyway, I had Victor grab a couple of items from the lockers, then have a nice healthy Hungry Man dinner and a can of water when he informed me he was hungry and thirsty. I then had him explore around a little more, discovering that dead ahead, past the check-in area, was a hallway full of all SORTS of laser traps to discourage unwanted visitors – but off to the side, at the back of the generator room, was a little tunnel dug into the foundations of the building. Meaning all I had to decide was whether I wanted to sneak down the tunnel, or spend my time disarming traps in the main hallway!

E) ...I chose Option 3: “Retreat back to the main repair room and have Victor set up his tent and go to sleep since he’s been tired since 6 PM and I expect him to crash any minute.” Yeah, no matter which path he chose, I wanted to make sure he had enough AP to take on whatever came his way. And so Victor headed back and hit the sack at 8:30 PM, getting a nice full eight hours of sleep before rising at 4:30 AM the next morning. I had him putter around the room a bit more, grabbing some Wonderglue and a flip lighter from a toolbox I hadn’t noticed before, then set up his portable workbench and had him scrap the laser pistol he’d found for parts –

Then noticed the weird Deadeye Submachine Gun that I’d picked up that was still hanging around in my inventory. And went, “You know what, I don’t intend to use it here, but it might be something I want to use in the future – maybe on a Silver Shroud mission? I know he has his own Silver Submachine gun, but this might be better than that...let’s go ahead and upgrade it!” So I went ahead and had Victor give it a Powerful Receiver, a Reflex Sight, a Short Light Barrel, a Recoil-Compensating Stock, a Large Quick-Eject Drum, and a Muzzle Brake. Required him to stop midway through to get more items with screws off Ada, but hey – worth it to get the gun fully upgraded! Have no idea if it’ll be a good gun for me, but we’ll give it a try during a future mission, see if the Deadeye ability makes firing these notoriously-inaccurate monsters a little more bearable. (And if not, well, now it’s worth more to any traders who might want it.)

And that is where I wrapped things up for the day! Next time, with Victor freshly rested and ready to go, the pair shall go off and start making their way through the Mechanist’s headquarters! Dunno yet if I’m going to do the big fight or sneak in via the back elevator, but I suspect I’ll have plenty of time to think about it. :P

Writing: Another Sunday spent playing Fallout 4, another Sunday spent updating the FO4 Playthrough Progression document – and while I was able to straight-up copy a few things from the above write-up (mainly the stuff about the computers on display in the front lobby of the RobCo Sales & Service Center, and all the Service Requests on that computer), I did also, as usual, make a number of changes to the fanfic version of events (beyond having Alice and her new cat tagging along, of course) –

A) Victor never bothered setting up a tent outside the Boston Airport, because he doesn’t consider that lounge area one of his settlements – to him, that’s Brotherhood of Steel territory (and it IS a VERY weird place to have a settlement, so I think his take is more logical)

B) Alice helped check out all the computers in the front room of the Center with Victor (looking at the E-330 and the E-601, and admitting the latter didn’t seem like a bad computer), and cracked open the floor safe behind the desk while Victor handled the terminal (and did indeed take the snubnosed .44 pistol that was in there, as SHE could use another gun). Also Victor did not waste any time trying to play a game on the RX-9000 (though he did mention he would try one of his game holotapes if they DID have the time), and got into the front desk computer thanks to Alice passing on a hint from Wonderland (“everyone went up in this even before the bombs, thanks to the tortoises having their way” – a reference to the fact that the right word for this terminal was “SMOKE” and that the brand on the in-game cigarettes you can collect for crafting (they give you cloth, funnily enough) is Grey Tortoise)

C) In a rare major change, I swapped around the order of events after the gang discovered the mysterious device on the wall next to the hidden doors! In this universe, Victor yawned midway through telling Ada to try the M-SAT on the device, realized how tired he was, and decided that it made more sense to camp out in the repair room for the night and did all his gun scrapping and upgrading the evening of 3/30/2288 before hitting the sack, then had Ada open the door so they could check out what was beyond it the morning of 3/31/2288. I felt that made a little more sense in a non-video-game universe than them STARTING to probe into the Mechanist’s lair, only to give up a few minutes in and head back to the repair room because Victor was tired. *taps head* Logic!

D) And, just to be thorough, Alice was the one who discovered the secret tunnel in the generator room, while Victor was checking the lockers in the storage area in the checkpoint (and getting confused when the announcer said “no biosigns detected,” since he was pretty sure he’d have noticed if he woke up dead. XD

So yeah – a handful of little changes, and one big one because I felt it made more sense timeline-wise. Nothing too dramatic, though, I’d say! Next time, Alice, Victor, and Ada (Kit has been left behind in the repair room with their cart of junk to lick his butt in safety) start working their way into the Mechanist’s lair! Remind me to have Victor take out the Tactical Tesla Electric Death Machine – I suspect it’s going to be useful in a facility full of robots.

YouTube: With Gray now officially part of my Sunday Workout Block (see below), the only video I had to worry about watching tonight was the latest from Jon of Many A True Nerd – “Fallout: London - Part 43 - It's Your Funeral!” The continuing adventures of Lady Aria as she –

A) Let Mad Jack tell her all about his absolutely horrible and heartbreaking backstory – turns out the reason he has some issues with fighting? It’s because he was abducted with a bunch of other boys from the orphanage where he grew up by raiders and made to fight all his friends to the death. Ending with his best friend Sam, who refused to fight him because Jack had practically raised him. D: Poor Jack became the best at fighting out of a mad desire to live, and ended up as their best prize fighter for a while, until other gangs began refusing to send people to fight him, because he was so good he just kept killing their best guys. Eventually Jack finally saw an opportunity for escape, mutilated his handlers, and fled. It was just – cripes, this poor man. No WONDER he struggles with depression and suicidal feelings – especially since the career he fell into once he was free was just straight-up beating people up again! I feel like his companion quest should be giving him a hug, because he DESERVES it. No wonder Jon said that probably the best part of the Fallout: London experience is getting to know the companions – they really do knock it out of the park with their personalities and backstories!

B) Decided to finally finish up some of her business with the Vagabonds, since she had a day to kill before the funeral of the woman she’d murdered to help advance Angel’s plans last episode – after all, she’d rather left them hanging after breaking Yvette’s friend out of an Isle of Dogs prison so long ago! So she proceeded to the safe house in Greenwich to cap off that quest (Yvette cheerfully thanking her for her good work), then headed back to the Vagabond’s pub headquarters to talk with leader Sebastian Gaunt. He was very pleased with her work and offered her a place in the Vagabonds permanently, if she wanted it, to share their blood and their fate. Aria was interested, but wanted to know what Gaunt saw as the Vagabond’s fate –

And as it turned out, what he wanted most of all was to wipe their enemies the Syndicate off the face of the earth. The gangs had been at war for ten freaking years, and Gaunt wanted to end it, and end it decisively in the Vagabond’s favor. Aria was a little “um, this seems a little worrying, why the hell are you so revenge-focused?” and managed to coax out of him the real reason he was angry – basically, his father, who was all about uniting the boroughs to try and stand up to the gentry, was killed by a Syndicate member. So now Gaunt wants them all dead, and damn the consequences. Accordingly, his final initiation task for Aria? Kill a Syndicate enforcer and bring him their lapel pin as proof. Aria was like “okay, I’ll do it, but I am thinking that maybe we should think about replacing you as leader, since you seem to be stuck in a terrible cycle of violence.” And to be fair, she may not be the only one who feels that way, as when she went to Johnny “Shrapnel” (a guy with, you guessed it, some shrapnel stuck in his head) for a few supplies for the job, she was able to use her Lovecraft-heightened Charisma to coax out of him that he too was starting to get tired of the bloodshed – where will it end and all that. Hmmmm...something to keep in mind going forward!

C) Went looking for a Syndicate enforcer (known as a Sniffer, amusingly enough) to kill for their lapel pin – in the heavily-irradiated MILLENNIUM DOME of all places. Because, apparently, there was a guy there, just hanging out in the middle of the London equivalent of the Glowing Sea of all places! Well, Aria had been meaning to finally check that place out, so she and Mad Jack ventured forth, starting at the Golden Elm pub on the edge of the irradiated hellhole and making their way inward. Fortunately, Aria’s supplies of Rad-X and Rad-Away were big enough that she could rely on them and not have to break out the hazmat suit to survive the rads – which is good, because along the way, she and Mad Jack ran into a whole flock of Lamphrey Floaters (which Aria eventually had to desperately outrun in a panic), a Legendary Glowing Deathclaw (which, again, was supposed to be a Womble – apparently they’ve glitched in Jon’s game and returned to their original reptilian form), and – right outside the Dome itself – a whole mess of bloatflies, including a bloatmother (ewww). Fortunately, the pair managed to survive all these encounters, and – after a quick trip into the nearby tube station, which mainly just had ghouls in it, along with a flooded tunnel that Jon suspected might be a back entrance into the Dome – got into the Dome without issue! Where they found everyone was chill with them –

EXCEPT the Isle of Dogs guy they were sent to kill, because apparently word has finally gotten around that Aria’s throwing her lot in with the Vagabonds. No more walking around the Isle of Dogs safe and sound in her neutrality for her, it seems! Anyway, Aria, who didn’t want a bloodbath, snuck up on the Sniffer and only killed him once he started shooting at her – then, once his lapel pin was collected, decided to see how this place could be one of the biggest trading hubs in London when it was in the middle of, you know, the most irradiated place in London. Answer?

Unclear! I mean, yes, a lot of the people in the main trading area were ghouls, and a number of the others were wearing hazmat suits, but there were still plenty of just regular people hanging around the shops, apparently deciding getting radiation poisoning was worth the selection. And the main market floor itself was in the middle of the dome, which is apparently FUCKING OPEN TO THE SKY. Like, even if the area wasn’t Radiation Central, wouldn’t you want a roof to keep out the weather? *shakehead* I guess It Just Works ™ Aria at least had a decent time wandering around the shops, and while she couldn’t get any of the named characters to chat with her (suggesting that the location is part of a faction quest line – at least if she has to come back here for Angel, she’s got the place marked so she can fast-travel now!), she was able to purchase some Magic Milk from a guy named Charlie, which can reduce a rad count of over 600, so – yeah. Totally worth it to brave the radiation and the Floaters and the Bloatflies to come here!

D) Returned to the Vagabonds to show Gaunt her newly-collected pin and get officially inducted into the gang – this involved him telling her to keep the pin as a trophy and bestowing upon her an official Vagabond hat, which just so happens to give +2 to Luck. A pretty decent hat for someone who loves her criticals as much as Aria – though I doubt she’ll ever be swapping her crown out for it. XD Anyway, with that sorted, Gaunt then invited her to join him and the boys in the lounge to talk about his big plans for the gang war – Aria went ahead and did so, and it transpired that what he wanted was to use Aria as a sort of elite Commando unit to help really put the hurt on the Syndicate and pay them back for the last time they ventured deep into Vagabond territory. Preferably before they got their nuclear reactor up and running, because THEN the Gentry would send their Tommies into the area to help secure the power source and the Syndicate would be basically untouchable. So he’d tasked three of his men to come up with plans on how to do that. Aria (with the help of some Intelligence-boosting drugs) noted that Blind Nelson, the guy USUALLY in charge of the plans, was nowhere to be seen – Gaunt explained that he was sitting this one out, as HE wanted them to lay low for a while, but Gaunt wasn’t having that. Aria quietly noted that Blind Nelson could potentially be an ally if and when it came time to overthrow Gaunt, then did the rounds and asked the three fellows present about their plans:

I. “Bullettooth” Anthony mentioned that one of the big problems they were facing was that the Syndicate simply had more and better guns than they did, and wanted to steal a bunch from a depot the Gentry had in a warehouse near West India Quay. Gaunt was like “there’s no way Aria could do that on her own” – Anthony tried to convince him by saying he had a friend who could just make a few crates go missing, so all Aria had to do was open the loading bay doors, but Gaunt insisted that the best thing to do would be to just blow the place to kingdom come and deny the Syndicate the weapons. If Aria could grab some stuff while getting the explosives placed, fine, but the important thing was to wreck the depot and cripple their enemies.

II. Johnny “Shrapnel” said that what HE wanted to do was take out the Dredge – a floating prison boat with a bunch of their guys on it. His plan consisted of freeing everyone on board, then sinking it to the bottom of the river – Gaunt was like “how the FUCK is she supposed to get on the most closely-guarded boat in the whole of London? And if we go blowing it up, we’re gonna get labeled as terrorists by the Syndicate – they’re already making noises to that effect, given how we busted out Yvette’s friend.” (Excuse me, weren’t you JUST team “blow it up” in regards to Anthony’s plan?) Johnny reminded him that the guys stuck on the boat had grit, and they’d be better back in the gang than rotting in prison; Gaunt admitted they could use more hands and said that Aria thought she was sneaky enough (which she most definitely is), she could try it. Johnny let her know where she should go (the warden’s office near the back of the boat, since that’s where all the cells were opened), and encouraged her to let everyone out and sink the boat as per his original idea – Gaunt was like “no, just get our guys, forget the others,” but Aria was already thinking about how she could curry favor with other gangs if she let their men out too…

III. And “Chill” Winston pointed out that the Syndicate had more general supplies – namely food and medicine – than they did, and that they should try to find a way to bleed off some of their excess – prompting Gaunt to go “I swear, Winston, if you’re going to suggest another fucking train robbery…” XD Winston was like “hear me out, I know just the train she can knick, it’ll be fine” – Gaunt countered that he let Winston talk him into breaking into the lab to get supplies, and they just barely broke even on THAT –

And Winston countered his counter by pointing out the lab is where Aria came from, and SHE’S proven to be a hell of an asset. Gaunt allowed the point and said if Aria wanted to try the job, she could. Winston told Aria what she’d have to do (get to Poplar Station, take out the Syndicate there, redirect the train to Canning Town Station, then hop on and ride it there to meet the Vagabonds who would be unloading the supplies), and Gaunt followed up by handing her some explosives and telling her that if things seemed like they were going south, she was to blow up the train to deny the supplies to the Syndicate and destroy one of their main supply lines. Seems like he’s perfectly in favor of blowing shit up if HE’S the one suggesting it. >( But yeah, that wrapped up the meeting, with Aria preparing for three very exciting jobs that Jon was eager to get to. Seems like going and continuing the Vagabond quest line was the right call after all! Though the comments were warning that there might be a bit of a sad ending to it...we’ll see what happens when we get closer to that point!

E) Returned to Westminster to attend the funeral of Cecily, the woman she murdered, and get Cecily’s friend, Baron Nigel Honeysett, to authenticate Smythe’s appointment as Lord Chancellor! Though Aria actually arrived at around 2 AM, long after the main funeral was over. Nigel was still there, though, mourning his friend – and while he found Aria presenting him with the documents to authenticate to be both highly irregular and very crass, a few carefully-chosen words on Aria’s part made him realize that she’d killed Cecily specifically to let him know that radical beliefs like hers (such as reducing the length of indentured servitude) would not be tolerated, and that he should try and “smooth the waters” as it were. He thus bitterly put his stamp on the documents, more or less securing Smythe’s position as the new Lord Chancellor. All Aria had to do now was deliver the documents to the Prime Minister!

...Except, well, she couldn’t. Because, as she found out during an earlier wander around Westminster, there isn’t one at the moment – the old one stood down given the chaos currently happening in government. Meaning, if Aria wants to get Smythe her chancellorship, she first has to help grease the wheels of democracy and get someone elected as Prime Minister! Which she was more than willing to do – next time. XD So yeah, next week, we’ll see Aria help out with the election process – and, if there’s time, start those Vagabond missions she picked up! And, if we’re lucky, perhaps Mad Jacks’ companion quest will pop up too...we will see next Sunday!

Workout: Back on the bike again tonight, pedaling my way through:

A) The entirety of the latest from GrayStillPlays – “I had to choo choo choose who lives,” aka Gray plays Choo-Choose! This is a rather bizarre little game based on the famous Trolley Problem (you know, the one where you have to pick if you’re going to kill one person or five while stuck on a runaway trolley), where you are nominally in control of a steam train, and you are regularly presented with choices on who or what that train should run over. These choices range from the traditional “one person vs five,” to “cat versus pregnant lady,” to “lesbian couple or gay couple,” to “people who urinate in the elevator but graduated with honors versus people who donate blood but cut veins” to “beaver vs the concept of democracy” to “Steamboat Willie Mickey Mouse vs our version of Catdog” to “King Leonidas from 300 vs our stand-in for the Pope.” ...yeah, it’s a pretty bizarre little game. You’re given stats about the choices you made after the first couple of “acts” (how many people, kids, and cats you killed in Act 1; stuff like the average age of your victims, the sex ratio, your apparently most hated name, the act you were most likely to kill someone for, and the act you were most likely to spare someone for in Act 2), and newspaper articles showing how you affected the world in Acts 3 and 4 (the latter being an elimination tournament where whoever survives your deadly choices gets to be ruler of the world). Gray, of course, tried to make the worst choices possible – murdering as many people in a go as he could, sparing those who had bloody knives sitting next to them on the tracks, always prioritizing cats over people, destroying democracy instead of beavers, and making sure King Leonidas survived the elimination tournament – and thus got stuff like beavers building their own societies (in a nod to the game Timberborn), sleep being canceled (because he ran over a sleeping lady instead of Robin Hood), and “THIS IS SPARTA!” becoming the global greeting (guess what prompted that). Just – it was very weird. Even Gray thought so, and he’s the master of weird shit. XD But I suppose it was fun too! Good to see him branching out into games other than GTA V and Happy Wheels again!

B) The first ten-odd minutes of “D&D But... It's Pokémon | Oxventure” by, well, Oxventure! Yes, I am making an effort to start catching up on all these Oxventure videos I’ve missed, and we’re starting with “Luke Westaway crams a bunch of Pokemon into D&D and makes Ellen, Andy, and Johnny play the resultant hopefully-fun mess.” XD The situation so far is that Backpacker Pearl (Ellen) and Skull (Andy) have both joined Team Rocket – Skull because he enjoys making problems for people (being one of those NPCs who likes to block paths), Pearl because they won’t give her back her backpack until she gets them a Pikachu – and have been tasked by Leader Giovanni to investigate the viability of nearby Mount Moon and the cave systems within as a base. They’ve each been given two Pokemon (Skull a Weepinbell and a Magikarp – aka one okay Pokemon and one generally considered useless; Pearl a Ekans and a Spearow – aka two decent Pokemon who are natural enemies because Spearows like to eat Ekans) and a couple of potions, and put under the guidance of a seasoned Team Rocket member – Meowth (Johnny)! Except it’s not THAT Meowth, it’s another, more New York Meowth that also learned to talk and is very annoyed the more famous one won’t return his calls anymore. XD So far, Skull has managed through the luck of a Nat 20 on a Strength roll to beat a piece of beef into Pokemon-restoring chili, and both Pearl and Skull have used a Pokemon Center to make sure their Pokemon are at full health before they go on their journey. Also Skull renamed his Plant-Skull and Fish-Skull. XD I left off with them preparing to visit the market – we’ll see what they get and where their journey goes from here tomorrow!

Whew -- got a lot done there! AND it looks like I'll be getting to bed at least a LITTLE earlier than I usually do on a Sunday, yay~ :p So yeah, off to hit the sheets I go -- got a bit of a weird week coming up here, and I need my rest. Night all!
umadoshi: (fractal 01 (enriana from obsessiveicons))
[personal profile] umadoshi
Reading: I finished M.L. Wang's Blood Over Bright Haven--very good, also rather grim on account of centering on a magic system that colonialist right to the marrow.

Now I'm reading both Emily Tesh's The Incandescent and Jennifer 8 Lee's The Fortune Cookie Chronicles: Adventures in the World of Chinese Food. (In practice, that means I started the latter when I hadn't yet picked up The Incandescent and knew I wanted to read it promptly, so I needed to pick up a non-fiction book to tide me over until I bought it. So The Fortune Cookie Chronicles is most likely just on hold while I get through the novel.)

Watching: Last week's episode of The Last of Us, a few more episodes of The Pitt, and one [1] episode of Murderbot. (I'm hoping to see the second tonight, but we'll see how it goes.)

Weathering: A couple of days ago we had unseasonably summer-like temperatures, but now it's back down to consistently below 10°C (and mostly gray/rainy). *shivers*

Echt jetzt? Schon wieder?

May. 18th, 2025 12:43 pm
schneefink: (FF Kaylee with umbrella shiny)
[personal profile] schneefink
I was very amused by the Austrian TV commentator's reaction to Austria's Eurovision win: "Really? After eleven years, again already? Is that even possible if you're not Sweden?"
Also amused by the immediate reactions of "very cool, but so expensive, can we even afford that?" because of the recently (immediately after the national election, by complete coincidence of course) revealed giant budget deficit. At least last time afterwards it was calculated that Eurovision was a net win for the economy as a whole and also the city (but not for the network.) Fingers crossed it'll be in Vienna again, this time I'd love to maybe actually go.

I was too sick for the semifinal watch parties this week, unfortunately, and I only caught most of the finale. Not one of the best years imo but still fun. I wish they'd reduce the flashing lights. I was happy to find out one of JJ's songwriters/managers was a singer of "Who the hell is Edgar?", that song deserved a lot more points two years ago.

No Thunderstorms Saturday, Yay

May. 17th, 2025 11:55 pm
crossover_chick: Doc in goggles and holding a big old plug with the words "feeling sparky..." (BTTF: feeling sparky/creative)
[personal profile] crossover_chick
Yeah, the expected rain never showed up, hooray! I mean, it LOOKED like it was going to rain for a good chunk of the morning, but by the afternoon, the sun had come out, and it was like a proper summer's day! ...by which I mean it was hot, humid, and buggy, so no, we did not play beanbags. Poor Mom got chewed up enough while she was planting a bunch of new ferns and stuff she got from a friend this morning. :p This meant I at least had plenty of time to devote to what I wanted to do, and I got a good amount of stuff done --

Tumblr: Another day of nothing happening on Valice Multiverse (I need to find some stuff to reblog over there), but I did spend a little over an hour before lunch working on the “help I think I made my BG3 Tav!Smiler the wrong base class and now I need advice on how to proceed with my next attempt at a playthrough” post draft over on Victor Luvs Alice (N Smiler). Made some decent progress, and hoping to make more tomorrow so I can post it this week and maybe get some advice before my long weekend (aka the best opportunity I will have to play Baldur’s Gate III again)! We’ll see what happens!

Sims 4: Spent roughly an hour and a half in here after lunch, working on the Polyheart OT3 House and using the Valicer family that lives in that building save to test something very important –

Polyheart OT3 House – I spent most of my playsession trying to finish off this lot once and for all – and while I’m just barely not there thanks to me second-guessing some previous landscaping decisions, I think I made some good progress regardless:

A) I ended up deleting the “Shrubs Full Of Flowers” that I had hanging around the lot for having just too large a footprint (four tiles square instead of just one), then moved the “Cosmic Aster-nots” over to line the wall by the path to the pool. After a little ALTing to get them placed in just the right position so they weren’t clipping into the wall but also weren’t sticking out too far from it, I decided I liked the look of them there enough that I got three more in red, blue, and yellow and mirrored the placement on the other side of the house, having them line the diagonal wall just behind the mailbox. :) So now the trio have some nice shrubs near the front of their house, yay!

B) I moved the flat flower “wheelbarrow” cart thing to the other side of the little heart-shaped greenhouse so it wasn’t obstructing the path to the picnic area, putting it up against the diagonal wall facing the corner of the lot (the one with the three round flowerpots lined up against it on the inside). I liked it there, but I felt like it really needed something to go with it, so I started looking at various shrubs and flowers to see what might go well there –

And happened across the various garden topiary animals. And when I placed down the bunny one from Cottage Living just to see how big it was, to my delight, not only was it a single-tile topiary, it could be placed perfectly next to the cart to make it look like it was wheeling it around. :D So that’s exactly what I did! I think it makes for a very cute view out those particular windows!

C) Speaking of the path to the picnic area, after moving the flower cart (and spending some time messing with all the non-aster-nots flowers and shrubs on the lot – more details on that later), I decided to paint in said path with terrain paint – after all, I’d already done dirt paths to the pool area and the greenhouse! Plus it allowed me to blend in the dirt patch left behind after I moved the cart. It’s a little lighter in spots than the other two paths, but that’s okay – just suggests they might spread out the picnic blanket a little less often than they take a dip in the pool or check on the greenhouse. :)

D) I also put a couple of Seasons “The Wallflower Bouquet” metal flower-shaped wall decorations up on either side of the greenhouse doors (right before drawing in the path above, actually), since I thought it would be nice to have something there – current color scheme is purple-yellow-orange, but I might go through the swatches next time I pop in and see if there’s something I like better. I know not EVERYTHING on this lot has to be yellow, red, or blue, but I do like to keep the color scheme consistent!

E) I moved the hose next to the pool along the wall a bit so it was closer to the bedroom window – I just felt like its previous position was obstructing the path around the top of the pool a bit (don’t need anybody trying to squeeze by it falling into the water! I mean, I know that wouldn’t actually HAPPEN in Sims, but I like the occasional touch of realism).

F) I moved the picnic blanket with its basket so it was directly in front of the Lovestruck “Pride” bench on the side of the house – I just thought it looked better there, and made a touch more sense there too – now during picnics, the trio has the option of sitting on the blanket or the bench, whichever they prefer! This also allowed me to move the telescope into the spot where the picnic blanket was, which I preferred to having it shoved into the very corner of the buildable space on the lot. Meant that I could position it for an arguably better view of the sky. Had to erase and repaint the dirt under it, but that was worth it. :)

G) And, as previously hinted at, after getting the “Cosmic Aster-nots” sorted, I fiddled around with the placement of all the other flowers and bushes on the lot as I started second-guessing where I’d put them originally! Because that is something I do a LOT. *shakehead* I ended up doing this in bursts throughout the entire build session, moving stuff around periodically and even looking up how much sun certain flower types needed on my phone while searching for the perfect spot to stick them. I eventually ended up with:

I. The blue, red, and yellow irises that were under the tree behind the BBQ area moved to in front of the kitchen window on the other side of the house – I wanted SOMETHING out there for the gang to look at during breakfast, but the flower bushes that I had there previously were just too chonky and – again – kind of obstructed the path to the picnic area. The irises, by contrast, were nice and small while still providing some color. Plus they’d get more sun there than under the tree (they’re a sun-loving flower, apparently).

II. A couple patches of base-game wildflowers under the tree, arranged so at least some of the blooms were getting the sun filtering through the canopy – I wanted SOME flowers under the tree, and I felt like these made a little more sense than the irises, and looked better too. I was even able to get them in roughly the right color scheme, with one patch of yellow and orange flowers and one patch of pinkish-red and blue ones. :) (I just straight-up sold the other irises I had under there previously – didn’t have room for them anymore, especially with their brethren now in front of the kitchen window! ...though maybe I could add in some more just lining the wall? Hmmm...)

III. The “Shaggi-lucious” shrubs in front of Victor’s window, between it and the birdfeeder, as I’d moved the shrubs that were previously in that spot out of the way because I thought they looked too “busy” and blocked too much of Victor’s view of the feeder.

...except I just checked a couple of old screenshots of the build to see what I had there before, and – yup. I literally moved the “Shaggi-lucious” shrubs away from that window for being too “busy” – and then put them right back again because I thought they’d look nice there. *facepalm* I, uh, spaced them out slightly more this time? XD Cripes, Vic, your brain sometimes…

IV. And the “Passion’s Kiss” shrubs tucked in between the two bumps of the greenhouse heart in a tight almost-heart-like shape themselves because I wanted to put them SOMEWHERE but I had no idea where. And it’s like – they don’t look BAD there, they just also stick out a little too much...I think I might have to delete them and put something else in that spot. Maybe another small topiary? It’s either that or see if I can resize them…

So yeah – I don’t feel like I’m quite there yet, but I am CLOSE. Like, once I figure out what to do with those “Passion’s Kiss” shrubs, and maybe add in a few more irises by the path to the picnic area, and do one last sweep of the lot for anything I want to add, this build will be DONE. And then I can do another post on my tumblr about everything I’ve done to the exterior, and put this build in my Library, and finally put it to rest. Well, unless anyone wants me to put it up on the Gallery? I’m willing – there’s no modded stuff or CC in the build – I just don’t think there’s any audience for something so closely themed to my own OT3. *shrug* We’ll find out, I guess!

Build Save Valicer Family – And I spent the very end of my playsession over here with these guys, testing – as previously mentioned – something very important. Namely, if the April 29th patch, which claimed in its patch notes that “Child Sims with Vampire Eyes will now stay instead of reverting to normal Sim eyes” (taken from SimsVIP, thanks) had actually fixed the issue with all occult eyes changing to regular eyes on all ages of Sims. So, after figuring out how to get the “cas.fulleditmode” cheat to work (I thought you could enter it in CAS itself, but nope – you have to do everything in Live Mode, then shift-click on your Sim and choose “Modify In CAS”), I sent the local Smiler to CAS, turned them into a spellcaster, fixed their teeth (because ONCE AGAIN for some reason they had the ones with the weird curved-back canines instead of their usual regular buck teeth), slapped on the bright yellow eyes that both vampires and spellcasters get access to, then saved my changes and returned to their lot –

Aaand the eyes did not immediately revert back to green! :D I did a few interactions with them – tried to have them feed Dogmeat (who lives with this group) a treat, then had them just chat with Victor when Dogmeat ran off to bark at a reading Alice instead – and the eyes remained that lovely bright yellow throughout! So it looks like that bug might actually be fixed, yay. :) We’ll see for sure if it is the next time I load into the game – since this is the family that pops up on my start screen, it should be pretty obvious if Smiler’s got the right eye color or not. Though, sadly, the “vampire eyes no longer glow properly” bug IS still in effect, meh. I mean, I’ll take Smiler just having yellow eyes so I can start a new save file where I do more than build stuff, but I’d really like the glow back if I can get it. If anyone has any advice, I am more than happy to take it!

Writing: Finished outlining “The Van Dort Vacancy” today – though it took me WAY longer than anticipated, as I had to redo one bit where I read the dice wrong, and then think really hard about what everyone would be getting for XP and what they’d be doing in downtime. But I got it all done in the end:

Because This Entry Is Long And These Are Technically Spoilers For The Upcoming Story )

YouTube: Got to this later than I wanted thanks to my writing time overrunning, as per the above, so I didn’t have time to watch the next CaFae Latte video on my list. :( But I fit in everything else that I wanted to watch, and that at least is an accomplishment –

A) First up, we had the OXBoxtra lists of the week –

I. “7 Wild Ways to Measure HP More Interesting Than a Crappy Bar: Commenter Edition” – Ellen and Mike talking about more unique ways games allowed you to get a visual on your health that wasn’t just a simple bar, as suggested by commenters on the last video. From examining just how bloody poor protagonist Henri’s hand was in the inventory screen of Amnesia: The Bunker, to the Isaac Clarke-esque glowing green meter on the Rookie’s proton back in Ghostbusters: The Video Game, to the weird elongating tongue of the fox in Foxx Fights Back (this is a real game, on the Commodore 64, and that is genuinely how you track your health – the more hits you take, the longer that tongue gets), games have all sorts of interesting ways for you to review how hurt you’re getting in them! *looks at that elongated tongue* Though there is something to be said for the traditional health bar…

II. “7 Worst Game Mechanics That Everyone Hated” – Mike, Jane, and Andy talking about utterly horrible game mechanics that everyone hated and should never have been included in a commercially-released video game! Like that horrible beeping when Link was at low health in The Legend of Zelda: Ocarina Of Time! The need to manually guide your arrows and cannonballs with motion controls in Heavenly Sword! And the need to fucking blink every five seconds at the beginning of the 2008 Alone In The Dark reboot! Like, seriously, game? I would have stopped playing after the third blink, I swear. Ugh.

B) And second up, we had the GrayStillPlays video of the day – “I ruined lives for fame,” aka Gray plays Rock Star Life Simulator! This is a game that is SUPPOSED to simulate going from a guy who plays the guitar at parks and across the street from casinos with his drummer friend Ricky for cash to an actual rock star, complete with writing songs via DDR-style button mashing, PLAYING songs via rip-off Guitar Hero mechanics, earning popularity from playing your music, leveling up your charisma, unlocking special skills in your skill tree, and other such RPG-ish things. What it ACTUALLY simulated while Gray was playing it was:

I. Making a very shiny man with a huge jaw, a big upturned nose, yellowish skin, and green hair and a patchy beard

II. Urinating all over everything with the world’s most janky stream of piss – the game SAID you’d be fined for doing it in public, but Gray quickly found out that wasn’t true

III. Committing multiple counts of vehicular homicide with the main character’s shitty car and getting away with all of them – however, trying to run over a cop revealed they’re invincible and as strong as ten men

IV. Finding and then immediately quitting a guitar repair job, which fined him $25 bucks for not coming in (but again, the constant vehicular homicide was fine)

V. Hitting the bar, getting very drunk off one beer, and poorly flirting with everyone around him

VI. Getting a tip via text from “Hulkster” to visit the casino; playing a few concerts across the street from the casino to earn enough money to go in; then hitting the blackjack tables and FUCKING CLEANING UP – like, seriously, Gray kept making bigger and bigger bets and winning almost every freaking one. By the time he ended he had just over $85,000 to his name

VII. Buying a fancy luxury house at one in the morning for $50,000, spending $25,000 to throw a party for his old neighbors the next morning, and promptly giving up on his rock star dreams to instead spend his days chugging beer from his beer keg, earning yet more cash from the guy offering blackjack by the pool, and urinating in said pool

So yeah. Less “rock star,” more “guy gets lucky at gambling and decides who needs music.” XD Ah, lovely janky simulators, how amazing you are...

Whew -- lot of writing up there! But I'm glad I more or less accomplished everything I set out to do. :) But now I really need to head to bed. Tomorrow, plans include working more on that Tav!Smiler draft; playing Fallout 4 and getting Victor and Ada to the Mechanist's lair; updating the FO4 Playthrough Progression appropriately; getting in a workout; and keeping up with Gray and Jon (via the now-usual method of watching Gray with my workout). *nods* Hopefully all achievable goals! Night all!

Kinda Sticky Friday

May. 16th, 2025 11:52 pm
crossover_chick: picture of Alice (Wonderland) in front of the swirling purple Wonderland tunnel (AMA: Alice down the rabbit hole)
[personal profile] crossover_chick
A rather hot and humid day today -- though while getting gas on the way home, I felt a distinctly chill breeze that I think was the first herald of the thunderstorms that are supposed to roll through tomorrow. *grumbles* I have shit to do on Saturday, weather -- I don't need lightning keeping me off the computer! Ah well, not much I can do about it other than hope the nonsense misses us...in the meantime, here's the usual daily write-up --

Work – A slightly-busier end to the work week this Friday, with me doing the GL; going through the failed credit cards and seeing who needed contacting (only one person, which was nice); taking a handful of credit card calls (updating cards and doing a few gifts); and working on some roster maintenance. *shrug* Nothing incredibly taxing, though my coworkers were QUITE annoying behind me once or twice. *grumbles* But the ride home was nice and quick, even with me needing to stop for gas, so that was good. Hooray for it being the weekend!

To-Do List

1. Get in a workout: Check – last night on the bike this week, pedaling my way through two more Baldur’s Gate III videos –

A) “All Hidden Pets in Baldur’s Gate 3 (And How to Get Them)” by Toyhouze! A guide to picking up a bunch of minions and summons, temporary and permanent, across the game! Did you know that in addition to the obvious ones of Us the intellect devourer, Scratch the dog, and Shovel the cheeky quasit (a demon), you can also pick up a temporary pack of four small spider babies (they’re not summons, they just follow you around after you split open their egg until they die helping you fight something); Quothe the Raven (summonable from a special pair of gloves that you get as a quest reward in Act II); various spore-reanimated zombie monstrosities (if you can drag their corpses back to Glut in the Underdark to have him reanimate them); a mind-controlled zombie drider (a half-man half-spider person – involves tricking him into becoming a shadow-possessed corpse and then using “Control Undead” on him); and four zombie minions (if your character successfully manages to read the “Necromancy of Thay” book, then gets the additional codex in the magic shop in Act III)? Among others? It was a pretty interesting list, though I don’t like how they split up Us and the Thay zombies into two separate sections (for when you first free Us/find the book, then when you find Us in the cage/actually get the ability to summon the zombies) – they should have just had one section each, even if getting them is a two-part process. Also, I don’t like how they have no intro or close – their videos always start and end VERY abruptly. *frowns* I’m not sure I’m gonna watch anything else of theirs – I think I can find the same info elsewhere in better videos!

B) “Baldur's Gate 3 Guide to Combat Mechanics - How to Miss Less, and Win More!” by Fextralife! A guide to figuring how to get through combat without being utterly destroyed by your enemies, including such things as explaining how actually scoring a hit on an enemy works (there’s a die roll going on in the background, and you have to meet or beat the enemy’s armor class – the trick here is to stack the deck in your favor with all the modifiers you can); what weapons use what stats (if it’s ranged, it’s Dexterity; if it’s melee, it’s generally Strength, though “finesse” weapons that use the Dex modifier exist too); what things can give you Advantage or Disadvantage on a particular attack (don’t stand close to your target if you’re trying a ranged attack!); and how the action economy in a fight works (always check to see if something you’re trying to do is your main action or bonus action). What I mainly took away from it is “ranged people should always be reasonably far away from their target and up high to take advantage of high ground; many spells count as ranged attacks; KEEP SMILER AWAY FROM THE FRONT LINES unless they have a close-range spell or need to stab with their dagger.” XD But it WAS good to have a lot of the mechanics and how you get modifiers and such explained – maybe next time I go into that crypt, my party won’t be put through the wringer by the team exploring it! We’ll see. :P

2. Continue outlining “The Van Dort Vacancy”: Check – got to it later than I wanted again, this time thanks to Family Game Night (my parents picked up Life from an antique/consignment place, so we played that tonight – I actually ended up winning because I got a TON of LIFE tiles and thus ended up with many lucrative accomplishments, such as discovering a new planet and swimming the English Channel) and me deciding to watch my YouTube video a bit early (see below). But I did get some more of the great Van Dort Vault Heist rolled up, I’m pleased to say, with the gang –

A) Making it past Slugs, the Hull that guards the vault with a pair of slugger rifles, via Victor commanding it to stand down and let him and his friends through (after a little coaching from Alice, and a lot of pushing himself – dude doesn’t actually have any dots in Command, after all, so he needed the help! Worth, though, as he rolled a 6)

B) Finding the second tripwire that would sound the alarm (with Victor managing to stop Kasimir setting off a smoke bomb under the logic of “it might help us find the wire, and if it doesn’t, it’ll make us harder to find when the guards rush in”) – took longer than they wanted, though, because it was a “success with a complication,” so I filled in more of the “Discovered By The Van Dorts” clock

C) Getting through the locked door into the vault itself with the help of Smiler’s lockpicks – which, thanks to another “success with a complication,” also took a while and filled in another chunk of the clock

D) Being briefly gobsmacked by the fact that the Van Dorts have actual physical Coins up on their wall in the vault (remember, a Coin in Blades In The Dark money represents a week’s wages for most people), before getting to the important business of robbing the place – which featured me making a fortune roll for Victor to see how well he remembered the combination to the big safe; getting another “success with a complication;” and thus filling in yet another segment on the clock as, in the story, he accidentally transposed two of the numbers on his first attempt to open it, meaning cracking it took a bit longer than it should have. (Which, it occurs to me that maybe that shouldn’t be a consequence of a FORTUNE roll, as that’s a little different than an action roll...but I do like everyone getting increasingly nervous as the time ticks away and they get more and more sure someone will notice something wrong...might let it stand, we’ll see how I feel tomorrow.) But he DID get it open, and a bunch of Coin was stolen! I ended up having Victor, Alice, and Smiler personally take four Coin (to go with the one Coin of Bumby profits Alice took from Houndsditch) – I felt like this is a good amount that will cover all their upcoming expenses (bribing Nessa of the Gray Cloaks to let them stay in Six Towers unmolested; Victor buying Alice a real-life Vorpal Blade and Smiler a traveling chemistry kit and some Leech-approved bandoliers) and still leave them a little left over.

So yeah – main portion of the heist done! Now they just have to get out of the house before they’re discovered…we’ll get through that, the post-score XP wrap-up, and downtime activities tomorrow! :) And then I can actually start WRITING THE STORY yay. :P

(Oh, and real quick, I added one more thing to the “must-happen moments” section – Barnaby’s coat getting ruined. XD What, it’s a tradition! So far I just have Victor bumping into him and making him slosh his drink on his clothes, but if I can find something better to really muck it up, I am going for it. :p)

3. Keep up with YouTube Subs: Check – just the one video from GrayStillPlays today: “I opened the emergency door on an airplane,” aka Gray plays Cabin Crew Life Simulator! This is a janky simulator game all about being a flight attendant on a terrible airline on the verge of bankruptcy, flying all over the world and doing things like giving passengers their free water and napkins, making sure all the emergency supplies are in place, and pulling live cobras out of the overhead bins with the snake stick and putting them in the trash. XD And, if you’re Gray, it also involves trying to go to work in just a hat, neckerchief, underwear, dirty socks, and high heels; breaking the game by writing the world’s longest sentence as your name in the “enter name” field on the nametag and getting it stuck on the screen (though it didn’t actually object to the words, just the spaces, as we discovered later when Gray had to show the badge to security after getting the game working again); running through all the passengers as none of them had proper collision; breaking the game AGAIN by daring to access the main menu screen while doing the pre-flight checks of the emergency equipment (which froze him in place and forced him to restart – still holding the random drawer he’d grabbed); closing the door on the entering passengers (causing them to glitch together into a terrible multi-being); OPENING the main door during take-off (and then discovering it couldn’t be closed again); jumping out of the plane (which got him an achievement!); and accidentally glitching the snake through the floor while trying to dispose of it (fortunately he was able to grab it again). All actions which got him fined so severely he made no money working that particular flight. XD Ah, we do love to see Gray play a janky simulator game. They really are the jankiest. :P

4. Get my tumblr queues sorted: N/A – I didn’t have anything to do over on Valice Multiverse, and I didn’t really have time to try to do anything on Victor Luvs Alice (N Smiler). We’ll see if I have time to work on any drafts tomorrow!

And there you have it! And now I really have to go to bed, as I am very tired. Plans for tomorrow include working on some of my drafts on Victor Luvs Alice (N Smiler) (like "How Write Smiler" and the "help Smiler needs to be a Warlock as their base class now in BG3" drafts); play Sims 4 and see if I can finish off the Polyheart OT3 House; finish outlining "The Van Dort Vacancy;" and keep up with my YouTube Subs and hopefully watch some of the videos in my Watch Later too. Of course, all of this is subject to when the thunderstorms roll in tomorrow...meh. *sigh* We'll see what happens -- night all!

A Late-Running Thursday Too

May. 15th, 2025 11:53 pm
crossover_chick: gif of Doc gasping (BTTF: EEK)
[personal profile] crossover_chick
I thought I'd have a little more time this evening thanks to no beanbags today -- it poured this morning, meaning everything was really wet even after it cleared up a little this afternoon -- but then certain parts of my daily write-up took longer than anticipated, and -- yeah. *shakehead* Story of my life. Anyway, let's get to it --

Work – A mostly-quiet day today – I had two credit card calls at the beginning (one at the very start of the workday, which was kind of annoying), then most of the rest of the day was just roster maintenance, with a few calls made to people to let them know their gifts were/were not here, and a quick post of another batch of Easter gifts. Coworkers were not too annoying either – like, there were a few moments, but not an undue amount. And while the ride home was super-trafficky again, it wasn’t HORRIBLE horrible, so… *shrug* I’ll take it. Hopefully tomorrow is a decent end to the work week!

To-Do List

1. Get in a workout: Check – another night on the bike, pedaling my way through:

A) The end of “Baldur's Gate 3 But it's Only Bad Choices” by OXtra! Which featured Shove Fighter Luke and Newbie Warlock Ellen getting stuck in another temporary time loop because Luke wanted to do something specific and damn the consequences! XD The last twenty-five-odd minutes of the stream thus went like so:

I. Having decided to try and join the fight at the gates of the tiefling refugee camp on the side of the attacking goblins, Luke and Ellen thus did their best to make things difficult for the defenders – hitting them with Eldritch Blasts, shoving them, and – in Luke’s case – throwing spare items of clothing at them. During this, though, Luke began wondering if he could somehow activate the winch that controlled the front gate and let the goblins rush into the camp. After throwing his shoes at the mechanism and Ellen Eldritch Blasting it proved ineffective, he then began trying to “Skyrim” his way up the nearby rocks, throwing his clothes at Zevlor to keep him distracted –

But it was sadly too late, as the remaining defenders (Wyll, Zevlor, and Remira of Aradin’s group) managed to kill the one remaining warg and trigger the “get into the camp” cutscene. Awww. But Luke really wanted to see if he could get up there –

II. So he rewound time back to just before the fight kicked off, planning to avoid combat altogether and just concentrate on getting up those rocks! With Ellen climbing up onto another useful outcrop and providing occasional cover Blasting and pulling what aggro she could. With a combination of careful dashing and jumping, Luke did INDEED manage to get up onto the rocks right beside the winch –

Only for the battle to end again before he could use it, mostly because Ellen had kept Hellish Rebuking all the goblins who kept firing on her, meaning that she actually killed a fair few of them just with her reactions. Combine that with the defenders actually doing a very good job of defending this time (to the point where Luke got inspired because all of them survived), and yeah. Luke was once again denied his opportunity to open the gate for his goblin friends!

III. Which meant now it was PERSONAL and Luke wasn’t stopping until he got to that winch, overrunning their allotted stream time be damned. XD Fortunately, the third try proved to be the charm, mostly because Ellen realized that using Hellish Rebuke in this situation was a BAD thing and thus made sure NOT to react whenever the goblins shot her. Luke thus jumped and dashed his way up the rocks to the winch as Ellen took a bunch of arrows to the face, and managed to get the gate open as she went down –

But, of course, as this is not a thing that is supposed to happen, none of the remaining goblins took the opportunity to run inside. And Zevlor used Dash to run away from Luke before he could be shoved off the rocks to his death. Aw. XD Luke thus decided that caution was the better part of valor and fled combat in favor of heading to camp, while poor Ellen basically bled out on the rocks outside the camp once the remaining defenders finished off the goblins. What a perfect way to end the stream. XD Such a delightful look at some of the stranger and stupider things you can do in this game! I loved it a lot. :)

B) The entirety of “9 Insanely Cool Interactions You Might've Missed in Baldur's Gate 3” by Toyhouze! A list of neat things you can acquire or do in the game that you might have missed out on or not paid enough attention to. Some of these were only available to specific characters (for example, only Origin Gale can receive “Mystra’s Blessing,” which completely negates Fire, Acid, Cold, Force, and Thunder damage under ten points, for destroying the Shadow Weave in any dead Thorm), and some of them were only available under specific circumstances (for example, if you want the extra Cold damage powers of the Mourning Frost quarterstaff, you’re going to need to find and assemble the pieces while exploring in Act II), but others were a lot more generally useful. My favorite two on the list were:

I. Make sure to DIP your weapons in poison rather than COATING them with it – coating a weapon in poison means the poison only lasts ten turns, while throwing the poison on the ground and then DIPPING the weapon in the resultant makes the effect last until your next long rest. AND allows your other party members to also dip THEIR weapons. Now that is definitely something to remember for later!

II. There’s a peculiar lamp in the basement of Sorcerous Sundries in Act III that, if you interact with it, will trap you inside as the djinn within goes free. Fortunately, the lamp is full of scrolls and potions to collect, and if you summon a familiar, the familiar will get trapped and you’ll be free to leave (a “Summon Quasit” scroll is provided just for this purpose). However, if you summon a familiar BEFOREHAND and have it interact with the lamp, it’ll get stuck, and the djinn will pop out and start a conversation. Let him know what you did to free him, and he’ll be pleased with your ingenuity and give you 1,000 gold! So it’s an easy way to get some late-game cash. :)

Good stuff! If I can remember it, of course… XD

2. Continue outlining “The Van Dort Vacancy”: Check – got to this later than I would have liked (recapping the workout vids took longer than expected, because I went back to the “Bad Choices” livestream to check that I’d gotten some of the details right and naturally started rewatching it a bit – to be fair, it WAS very funny to see Shove Fighter Luke’s boots stick to the winch XD), but I made some decent progress nonetheless –

A) I reviewed the pre-actual-score summary in the “Have To Happen Moments” section, tweaking the wording of some bits and adding an extra obstacle to the hallway before the vault for Victor, Alice, Smiler, Kasimir, and Barnaby to face – a Hull with two “Slugger” guns (an innovation from Deep Cuts (which I still have to buy, this was on one of the preview images), guns that fire concussive blasts that can break bones at close range) guarding the door at the very end of the hallway

B) And I actually started the score itself, rolling to see how well the gang got past all the obstacles! So far, Smiler and Barnaby working together successfully drugged the guards in front of the door into the trapped hallway with slumber essence-tainted gin (though it was a success with a complication, so one guard detected the slumber essence and tried yelling for help before he collapsed, causing me to start a “Discovered By The Van Dorts” clock); Victor was able to spot the first tripwire in the hallway (just beyond the door) and get everyone over it without raising any alarm; Smiler was able to spot two out of the three “secretly pressure plates that cause a bad thing to happen” tiles in the hallway with a quick Survey (it was a “success with a complication,” and I thought spotting only two fit – still debating if I should fill in a clock piece too); and Kasimir semi-successfully led a group action to prowl down the hallway past the troublesome tiles (I say “semi” because he actually failed the roll, along with Smiler – that plus the highest result of the group being a five made me decide his leg chose a bad moment to play up, and Smiler trying to help him caused them both to hit the wall and cause some noise, filling in a piece of that “discovered” clock). Pretty successful heist so far, but they still gotta get past that second tripwire and the hull...we’ll see what the dice say about THAT tomorrow!

3. Keep up with YouTube Subs: Substitution check – there was nothing in the Subs for this Thursday (not even a GSP compilation), and I got to the YouTubes really late, so I contented myself with the next CaFae Latte video I had to watch – “CaFae Latte Season 48 - TikTok Compilation!” This was a very short compilation centering around Erik’s bitchiness about not being immortal, featuring –

A) Erik snapping at Cyrus when he tried to invite them along to a Barnes & Noble splurge session after work, and then tried to find out what was eating Erik – later it was revealed that it was Erik’s birthday and he always gets weird on that date thanks to the “no immortality” thing; JC reminded him that he cut off his awful demon relatives for a reason (they’re ultra-rich assholes who refuse to share anything with him because he’s “not worthy” as a mortal) and that having a shitty backstory is no reason to be a shitty person

B) Bob trying to reach out to Erik while he did dishes in the back, talking about her own (much more willing) exile from her royal family and getting his backstory – turns out he was the product of a one-night stand between his half-demon dad and his human mom, was a total ass about paying child support, and showed up on Erik’s seventh birthday just to call him a disappointment when he realized the kid was mortal. :( Erik’s desperate to get the respect of him and his full-demon grandma, and didn’t seem very open to Bob trying to explain that the kind of conditional “respect” he’d get wasn’t really respect at all…

C) Erik, Cyrus, JC, and Drek all hanging out at the cafe, talking about how Bob taking Sundays off means they can officially call it “Sausage Sunday” – with Drek admitting they thought JC was assigned FEMALE at birth (JC allowed that they’re short, slim, and always clean-shaven – apparently the one time they tried to grow a beard, it did NOT go well); JC and Cyrus getting into an argument over whether or not muffins are just bald cupcakes (JC was VERY FIRM on the fact that cupcakes and muffins are VERY DIFFERENT, while Cyrus was like “I am a fairy, I cannot lie, and I say they’re not”); and Erik coughing near the end of this argument, causing Drek to make a “started Sausage Sunday early” joke (Cyrus sent him to stand in the corner)

D) JC revealing to Bob during another shift that Nicole thought they had some sort of magical problem and that she’d be in shortly to talk to her about it; cue Nicole coming in a bit later and revealing she’d gotten into divination magic and had a distinct bad feeling that danger was coming their way – something to do with a tree made of stone? Bob and Cyrus tried to calm her down, pointing out that divination magic is largely unreliable, with prophecies and portents very easily misread, but promised to take extra precautions. Cue Nicole revealing she had loads of protective charms to hand out XD – but also cue a look at a rival witch coven revealing they had an opportunity to snag a fairy to “harvest” on Saturday...

E) And Cyrus leaving early on Saturday to go to the usual D&D meet-up; JC talking with Bob and Husniya about Nicole’s creepy danger visions; Nicole arriving to pick up JC with drawings of her creepy danger visions – specifically the stone tree she keeps seeing; Bob realizing it looks like an oak tree, causing them to realize that they’re in danger from the Stone Oak Coven (the assholes who tried to steal Rethu’s sister’s egg); and then Bob getting a text from Patrick – revealing Cyrus never made it to D&D. Uh-oh. D: It’s funny – I’m already spoiled on what happens next, thanks to reading the TV Tropes page, but I am STILL not liking this cliffhanger. Hopefully I can find some time to watch Season 49 this weekend and resolve this terrible terrible arc!

4. Get my tumblr queues sorted: Check – nothing happening on Valice Multiverse tonight, but I was actually pretty busy over on Victor Luvs Alice (N Smiler) –

A) First, I reblogged a post from the Pride Knights blog about the “European Citizens Initiative To Ban Conversion ‘Therapy’” – this is a petition (of sorts) that needs one million signatures by Saturday, May 17 to be properly considered by the EU. Naturally, I can’t sign, but I was happy enough to signal boost it in the final stretch to try and make sure that it gets enough signatures! Would be really nice if the EU banned such a horrific practice…

B) Then, I finished off the two posts in my queue that still needed to be completed – adding the final tags onto Squid’s Birthday Fic for Friday (going on about Romero not realizing he was in love because he just assumed EVERYONE felt the way he does about Angeline since she’s so awesome XD), and updating the main text and tags on my reblog of “Make Me Fade” by K.Flay for Saturday (talking about how well the song fits my Londerland Bloodlines version of Victor, Alice, and – to my delight – Smiler as well). So hooray, my queue is OFFICIALLY DONE for this week, w00~

C) And, because I didn’t have time to properly draft them, I quickly liked three posts on my friend Squid’s tumblr that spoke to me –

I. A post about how saying you’re just going to write some “snippets” of a silly fic idea almost inevitably leads to a monster of a fic (or, in my case, leads to a lot of short fics because I keep coming up with ideas I want to do in the verse – hi Valicer In The Dark!)

II. A photo post featuring someone with the label “Insane about own AU” (the mood)

III. And a post about how it isn’t WRITING that’s the hobby, it’s being absolutely mental about your fictional characters – writing is just the only way to let it all out (also the mood)

So hopefully I can get those prepared for my queue or straight-up reblogged sooner rather than later!

Other: While clearing some unwanted widgets from my lock screen (thanks, latest Windows update), I also took the opportunity to update the lock screen itself, swapping out one of my old Valice photo mashups with a Sims 4 picture from the Valicertine’s Day photoshoot I did a little while back (featuring Victor, Alice, and Smiler looking like they’ve just had ideas). I’ve been meaning to make my computer a bit more Valicer. :)

Whew! As you can see, a very busy night. And now I must end it by hitting the sack already. Hopefully tomorrow will be a decent Friday -- keep your fingers crossed! Night all!

Late-Running Wednesday

May. 14th, 2025 11:54 pm
crossover_chick: gif of Doc gasping (BTTF: EEK)
[personal profile] crossover_chick
Yeah, unfortunately things have not gone according to plan today when it comes to having enough time to do everything I wanted to do. Not only did I wake up a little later than I wanted, the traffic was most unkind when I was coming home, meaning everything this afternoon happened late, and -- yeah. *grumbles* Here's what I did get done today --

Work – Today proved to be one of those days where I feel like I didn’t really do a lot – mostly because I ended up distracted from what I was trying to do (get through the rest of the exceptions) by stuff my coworkers were trying to do (namely, untangle the mystery of what to do with some matching gift checks that came in about half a year after the gifts they were supposed to match). And also figure out what’s happening next Tuesday, when that damn mass for the new Bishop coming in is going to happen. Plus side, looks like the only thing I have to go to is the mass itself; minus side, it starts earlier than they said it was going to because of stupid religious nonsense. *grumbles* My own fault for staying at that place, I suppose… Just gotta focus on getting through the final couple of days this week, and then we can worry about THAT.

To-Do List

1. Get in a workout: Check – another night on the bike, another night with “Baldur's Gate 3 But it's Only Bad Choices” by OXtra! You will be thrilled to learn that Shove Fighter Luke and Newbie Warlock Ellen continued to make only the worst choices – which led to them getting caught in a bit of a time loop on top of the chapel ruins for a while...let me explain:

A) After Luke was saved from burning to death in his bare feet, the pair ended up on top of the chapel ruins, with Ellen interrupting the conversation between Gimblebock and his friend as they argued about going to check out the ruins of the Nautiloid. Ellen, of course, quickly seized on attacking the pair as the worst decision to make – and she was right, as Gimblebock and his companions (the guy he was talking two and the two keeping watch from further up on ruins) easily wiped the floor with her and Luke. Good thing Luke had made sure to save during the convo!

B) After rewinding time, Ellen then managed to successfully intimidate Gimblebock and friends away (because for some reason they thought that was the one most likely to go wrong – not when you have a +3 to Charisma checks it ain’t), and she and Luke were free to explore the area! They immediately found that fragile bit of floor that dumps you into a room right next to the party exploring the interior of the ruins, and the big stone block hanging above it that you can use to smash through the hole if you are so inclined. Luke was of course promptly like “I’ll stand here and you drop the block on me,” and Ellen was happy to oblige by climbing onto the structure and hitting the rope with an Eldritch Blast –

Cue a mostly-dead Luke dropping into the room and immediately ending up in combat with everyone there. Completely unable to defend himself because, well, he was already dying. XD He got wailed on for a while before Ellen jumped in the hole after him, and while she did her best to help him (and got to show off her new “Hellish Rebuke” spell via reaction – it’s actually quite powerful), she too got wailed on until she died. Whoops.

C) However – now they knew what was going on with that block and that floor, the pair now had an idea – use the block against Gimblebock and the guy he was arguing against. So the pair rewound time again, and – after a brief misstep that required another reload – while Ellen kept the pair distracted in conversation, Luke used his new sword-throwing skills to sever the rope and smash them with the block. This worked beautifully –

But it did mean that the pair were now in combat with Gimblebock’s two OTHER friends, and Luke was now unarmed, as his sword was floating above the hole. Fortunately, Ellen’s Hellish Rebuke ended up murdering the guy with the acid arrows before he could do TOO much damage, and while taking down the mage proved to be a very tough fight (as she did like casting Sleep and Firebolt on the two), the pair did indeed best her. Luke then went to collect his sword –

And was punished for making a good decision by falling down the hole and starting fight number two with the people inside. XD He just managed to hold them off for a while (mostly because they HAD bothered to heal a bit this time around) while Ellen talked her way past the guy guarding the door on the other side of the ruins, before murdering him immediately with an Eldritch Blast and running into the fray – unfortunately, his insistence on throwing shovels and trying to flex by hitting someone with an entire chest (only to MISS) meant that he was soon taken out, and it wasn’t long before the enemies found the hiding Ellen nearby and took her out too (though she did nearly kill their barbarian with some Eldritch Blasting). They tried!

D) And thus time was rewound once more! This time, things finally went the pair’s way, with Luke successfully throwing his sword at the rope and crushing Gimblebock and friend under a stone block; Ellen successfully murdering the guy with the acid arrows (though unfortunately her Hellish Rebuke didn’t just outright murder him this time); Luke chasing the mage and managing to shove her off the very contraption that had held the block to kill her; and Luke managing to grab his sword WITHOUT falling down the hole. Cue the pair of them getting the fuck out of dodge before they got pulled back into that fight again. XD

E) With the time loop successfully broken, the two continued on their way, and – after a brief trip to the spot where Lae’zel SHOULD have been hanging in her cage, had she not been already murdered (which now just featured the random bit of weak floor hanging there in midair), and to a cliffside where the pair attempted to shove each other off the side, only to discover the game wouldn’t let them (dang invisible walls!), they stumbled across the tiefling refugee camp, and the cutscene with Aradin and his adventurers demanding to be let inside, only for the goblins chasing them to show up and kill the guy opening the gate. Once all the players were in position (including our boy Wyll), the game informed Luke and Ellen that they were part of this fight whether they liked it or not. Luke said “I have an idea, if you’re interested–”

Cue Ellen going “we join the fight on the side of the goblins?” Luke was like “that is SO much worse than what I was going to suggest – let’s do it!” XD (For the record, he was going to suggest running away.) So yeah – when I left things off, they were preparing to help out the goblin invaders! Granted, Ellen had accidentally killed one with a Hellish Rebuke thanks to the goblin attacking her on their turn, but hey – wouldn’t be a “bad choices only” run if they didn’t have EVERYONE mad at them. XD Tomorrow, we finish things off with this grand finale fight! Should be interesting!

2. Continue editing “Londerland Bloodlines: Downtown Queensland”: Check – though rather than making any FORWARD progress, I ended up re-editing what I edited yesterday, with Alice entering the library and knocking out that ghoul playing with one of the wall sconce levers you need to fiddle with for the first of Grout’s puzzles. Mostly because I decided to double-check that I was right in assuming that the accent table with the note that explains the puzzle was indeed next to the desk with the Weekapaug Thistle bonus item –

Aaaand discovered that, while I’d gotten THAT right, I’d described the library IN GENERAL wrong. Natural consequence of these stories taking ages to write, I suppose – I forget what things look like because I haven’t actually played the game or watched an LP in a while! So I watched a bit of somebody’s video and redid my descriptions to better match the actual game. Fortunately I’m pretty satisfied with the end result, but – meh. Hoping next week I can actually have Alice solve the puzzle and continue onward!

3. Keep up with YouTube Subs: Check – just one rather long GrayStillPlays video in there today: “Smallest to biggest bike wheels in GTA 5!” Yes, having done the ridiculous tire sizes on cars, Gray’s GTA team figured it was about time they did the same thing with motorcycles! Gray was thus given a set of four bikes – the little Teensy Tires, the regular Normal Tires, the oversized Big Thin Tires, and the very oversized Big Fat Tires – and a set of five challenges to complete to determine the overall winner when it came to which tires were the best! You already know the drill, so let’s get to the challenges and who defeated each one –

I. A set of three slalom courses that each had to be completed in a 13-second time limit, with the little walls Gray had to weave around getting closer and closer together and more and more numerous with each successive course! As you might imagine, the big-tired vehicles could barely make it around the first set of walls, though the Big Thin Tires DID make it all the way to the second challenge after some practice. But as expected, the one that did the best was the Teensy Tires bike, which had plenty of maneuverability despite being VERY prone to overcorrection whenever Gray turned. Needed a perfect run to get the point, but it DID get there in the end!

II. A set of growing speedbumps made up of LEGO bricks that got larger and steeper as time went on, with one particularly narrow section right in the middle just to keep Gray on his toes! Gray gave the Teensy Tires its best shot, but it proved to be too agonizing to keep going after a certain point. The Normal Tires bike also underperformed...but the Big Thin Tires bike ended up doing really well, mostly because the giant tires and ridiculously long frame meant that it could get some SERIOUS air and jump most of the obstacles. Gray still struggled on the sheer walls that were the final two speedbumps, of course, but eventually through sheer persistence and luck he got over them, and the Big Thin Tires claimed a point!

III. A lengthy tightrope challenge, which started out with a tightrope with a couple of turns in it, then transitioned to a thinner tightrope with various off-center sections Gray had to transfer between, then transitioned to an EVEN THINNER tightrope with gaps in it for Gray to jump, before ending with an enormous leap onto the THINNEST tightrope which at the very end turned into a ramp up to the checkpoint! Now, you probably think that the Teensy Tires bike, given it has, well, teensy tires, was the obvious winner of this challenge, right?

WRONG. Its tendency to overcorrect meant that it was the WORST bike for the challenge! The winner, hilariously enough, was the BIG FAT TIRES bike, because the hitboxes on the tires were so wide, Gray could balance impossibly easily on even the thinnest bits! This did not make the challenges THAT much easier – the gaps in particular had a tendency to toss Gray around – but it made it to the end after much trial and error, and snagged a point!

IV. An acceleration challenge, with Gray having to get to the end of a course full of windmills ready to slap him around in 15.5 seconds, otherwise he would crash into a sudden wall. Once again, Gray thought that the Teensy Tires would have this in the bag – but while they were fast, they weren’t QUITE fast enough. No, the honor of winning this challenge went to the Normal Tires, which had excellent acceleration and didn’t nearly send him flying on every turn to boot. There’s a reason they’re the tires we use everyday!

V. And finally, a gliding challenge, with Gray having to launch himself off a ramp and glide over some mountains, past a weebmill, and into a giant tube over the ocean that led to the win! Gray has a lot of experience gliding motorcycles, and he was able to get both the Normal Tires bike and the Teensy Tires bike a pretty fair distance –

But the one that was most able to defy physics while in the air was the Big Fat Tires bike. Meaning, after a few flubbed attempts, that was the one Gray was able to float over to the tube and drive into the win! So it appears that the bigger and fatter your tires, the better they will be! Who would have thunk? :P

4. Get my tumblr queues sorted: Check-ish – I did figure out what I wanted to do for Song Saturday over on Victor Luvs Alice (N Smiler) – reblog the post on K. Flay’s “Make Me Fade,” since it’s a song I associate with “Londerland Bloodlines” AND I could make it at least a little Valicer – but I wasn’t able to finish off the post properly, nor edit the one for Squid’s gift fic. I just didn’t have the time. *sigh* Hopefully tomorrow I’ll able to go over both and finish them off properly!

Other: It was SUPPOSED to rain this afternoon, but the prophecized wetness never showed up, so once I got home from work and changed, we did indeed play beanbags (which did contribute to “everything is late today,” sadly, because I didn’t get in pretty much any computer time before my workout, meaning I had to catch up AFTERWARD). And fortunately, I was a little better today than yesterday, scoring a few good throws in the last game and pulling out one win. :) In fact, we all won one today – final scores were me 3-3-W; Dad W-2-2; and Mom 2-W-3. :) So that’s nice! Dunno if we’ll be able to play tomorrow – depends on if this rain ever shows up or not, I guess!

And yeah, I really need to get to bed now, because once again, I'm running late. *grumbles* One of these days I will figure out time management, I swear...for now, night all!

Still Pretty Reasonable Tuesday

May. 13th, 2025 11:53 pm
crossover_chick: gif with Doc and Marty trying to get out of being written into twisted AUs (Default)
[personal profile] crossover_chick
Like, it wasn't as good as yesterday, but it wasn't absolutely horrible either, so *shrug* I'll take it. And I did, as you will see below:

Work – A “meh” day at work today – while the work itself wasn’t so bad, with me spending most of the day with a QC file for the latest thank-yous to go out, then putting on some Easter gifts, my coworkers were VERY yappy behind me today, and it kind of made me want to scream at times. Ugh – I will NOT be sad to see the chatty one go, that is for DAMN sure! We’ll see if it’s any better tomorrow...

To-Do List

1. Get in a workout: Check – back on the bike, and back with “Baldur's Gate 3 But it's Only Bad Choices” by OXtra for another night! And I’m very pleased to tell you that Shove Fighter Luke and Newbie Warlock Ellen continued to make all the worst decisions now that they were out of the tutorial area, including –

A) Discovering that the game WOULD let Ellen attempt to play the lyre she picked up – but since she lacks Musical Instrument Proficiency, she absolutely SUCKED at it. They had a lot of fun watching her mangle songs – she even broke it out once during the battle with the intellect devourers in the ship to provide Luke some terrible, terrible background music! Fantastic – I had no idea the game would let anyone who wasn’t proficient in music try to play in the first place! :D

B) Encountering Shadowheart trying to get into the chapel, with Luke being as rude to her as possible (as he’s the one who accidentally initiated the dialogue – Ellen was busy gathering fish off the nearby corpses). Very interesting to see how she reacts to your character’s presence if you left her stuck in her pod – she is understandably bitter, but still informs you that you will become a mind flayer and that you’d better find a healer, and makes a few “maybe we should team up” overtures. Luke of course rejected them, and she left after telling him to kill a few of the monsters around before he died, make things easier for her. XD Shadowheart, you’re lucky they didn’t try to immediately kill you right afterward – as a couple of other companions are going to be able to attest to...

C) Refusing to loot anything useful OTHER than fish (complaining all the while about how much they really DID want thieves’ tools and the like)

D) Encountering Astarion while exploring the area around the ship, with Ellen being as rude to HIM as possible. Which involved refusing to even pretend to look for the “intellect devourer” he said he’d cornered (which actually led to him just coming up behind Ellen, putting his knife to her neck, and wrestling her to the ground anyway); trying to lie to him about being on the ship; attempting to twist the knife out of his hand after the moment of tadpole connection instead of explaining to him what was going on (specifically chosen as it was the roll Ellen was most likely to fail with her poor Strength); refusing to tell him any of her backstory, instead just nodding; and refusing to tell him anything about the tadpole and what it would do before leaving him to his own devices. And then Luke tried unsuccessfully to pickpocket him. And then the chat got Ellen to use Tasha’s Hideous Laughter on him, which started a fight between him and the pair (well, just Ellen at first, but Luke ended up joining in after another unsuccessful pickpocket). And then the pair straight-up murdered him, and Luke stole his clothes while Ellen stole his boots, leaving the corpse in his undies. XD Given that Astarion is the fandom’s darling, they were in full agreement about this being the worst choice they could have made. XD (Even better, the whole encounter came with a free story about poor Ellen embarrassing herself by talking about the time she met Astarion’s voice actor, Neil Newbon, was impressed by his dagger earrings, and tried to show off her own...forgetting that she hadn’t put them in that day. XD)

E) Luke specifically running around in bare feet after looting Astarion’s outfit – this started because he didn’t notice he’d unequipped his boots, but once he did notice, he was like “bad choices!” and ran with it – quite literally. XD

F) Encountering the dying mind flayer in the ship wreckage, with Ellen choosing to succumb to its mind control and allow her brain to be eaten, and Luke choosing to fight the revived mind flayer afterward just to see what would happen to Ellen afterwards. Unfortunately, the fight went very poorly for Luke, and ended with him making the extremely bad decision to throw his sword at the mind flayer after it moved out of range for a proper attack. Forgetting that he only had the ONE sword because this isn’t his main save file and he doesn’t have five million spare. XD Yeah, after that, the mind flayer completely smoked him. XD Second total party wipe, yay! Of course, they couldn’t continue to make bad decisions once dead, so they reloaded their save and Ellen ended up murdering the mind flayer with an Eldritch Blast in the new timeline. *shrug* Occasionally they have to do something right just for progress purposes!

G) Encountering the unstable sigil and Gale’s hand within – Ellen chose to slap the hand, which I think we can all agree was accidentally the RIGHT choice, but then turned around and walked away, causing to be stuck in the rock forever. Another companion forever dead, yay~

H) Going up to the big balcony ledge overlooking the ravaged beach atop the chapel ruins...and then taking turns to jump off onto the sands below. Ellen went first, and after she and Luke were done being surprised she survived, Luke attempted to see if he could land directly on top of her. XD He could not, but he gave it his best go anyway! And then he downed himself by running through one of the fiery bits of the ship wreckage in his bare feet anyway. XD This is why you wear your boots when camping, kids!

And that’s about where I left it! This is an absolutely delightful livestream of horrors, I am pleased to say. XD And it is VERY interesting to see the consequences of some of these decisions that I personally would never make. Somebody’s got to make the bad choices so the rest of us don’t have to! I’m looking forward to seeing what might happen next time – trying to get into the chapel? Stumbling upon the refugee camp? Opening the door on that bugbear and ogress having sex? The possibilities are endless… :P

2. Continue editing “Londerland Bloodlines: Downtown Queensland”: Check – Alice made it into the library today, neutralizing its resident ghoul with a dictionary to the head before putting him on a nearby couch and pondering the puzzle of the electric candles he was playing with. Mostly because Cheshire let her know that she needed to, granted, but… :P Anyway, she’s guessed that the aim of said puzzle is to get all three candles lit up and that they’re linked somehow, and discovered the symbols on the base of each lever sconce, but hasn’t quite figured out how to get the results she wants. Fortunately, when I left off, she’d just spotted an accent table with a very handy note upon it – tomorrow, she can read that, and then do the (admittedly absurdly simple) puzzle, yay. XD

3. Keep up with YouTube Subs: Usual Tuesday Substitution Check – nothing in the Subs meant that today we instead had “CaFae Latte Season 47 - TikTok Compilation” by C. M. Alongi! Because I try to watch at least one episode a week, and this is the best day for it. :) Anyway, today’s compilation featured:

A) The break-up that Husniya predicted at the end of the Season 46 compilation between the controlling “you have to be skinny” asshole and his girlfriend – turns out she brought him to CaFae Latte specifically because the staff have a tendency to get involved in messy situations like this. And they did indeed get involved, with Rethu showing up to stop him grabbing the poor woman, and Erik on “getting his full name” duty once he started making noises about how the girlfriend couldn’t live in the cafe. Ended with the abuser fleeing and Husniya giving the ex-girlfriend the address of the Stoughton Street Coven if she wanted some protective charms

B) Husniya having to bring her four-year-old Kwala to work after her babysitter canceled on her last-minute (her younger twins were still in daycare, fortunately), and having to deal with an asshole customer accusing her of not being a “real” wife and mother as a result – fortunately Yarn Granny was on hand to verbally slap the shit out of him for being judgey, and Kwala happily colored in the corner and never noticed anything wrong at all

C) JC finishing their last class with their asshole chocolate teacher Vincent for the school year! On the plus side, Vincent apologized for how they handled the whole “apprenticeship” mess (admitting he hadn’t realized the scholarship was the only way JC could afford to be there); on the minus side, he immediately was like “why are you working at this tiny little cafe in the middle of nowhere, there are so many other places that could use your skills – like my shop.” Fortunately, JC was like “I do not have any ambitions to own my own bakery and I love working at CaFae Latte so see you next school year.” Hehehe >D

D) JC and Nicole foraging for some special magical wild flowers in the woods – only to be surprised by a sphinx (who’d just moved to the area) demanding that they answer a riddle to access the flowers or else face physical combat! ...JC found a laser pointer and distracted the hell out of the sphinx with it while Nicole got the flowers. XD Though Nicole DID also figure out the answer to the riddle (what kind of room has no doors or windows – a mushroom), so it was all good in the end :P

E) Ben the autistic kid and his mom showing up at the cafe again (Ben having just graduated sixth grade), and his Mom (who is now at least a somewhat better person) sharing a school horror story with Husniya about a diabetic student calling the fire department to open up the nurse’s office after the nurse went home early for the day and she needed her insulin (which had to be kept in the nurse’s office because the school was nervous about the kid carrying around the needles). Turned out Vet Grandpa was on that call and had been only too happy to chop that door open before the superintendent magically produced the keys. Fortunately now anyone with some basic medical training can open the door and give the kid her insulin, and the kid was NOT suspended for calling emergency services for an emergency, so, progress.

F) Drek asking Bob for time off for his graduation and complaining about having to go, only for JC to remind him that not everybody made it through high school in one piece and that he’s already in a better place than THEY were at his age, so…

G) Cyrus and Rethu decorating the cafe with all the flags for Pride Month, and giving baby gay Drek the talk on how asexuality and demisexuality does not necessarily bar you from occasionally wanting sex (it all depends on what kind of ace or demi person you are), and how sex and love are NOT the same thing at all (emotional intimacy is distinct from physical intimacy!). Drek didn’t quite get all of it, but acknowledge he didn’t have to and went to do the dishes while the tall people hung up the flags XD

H) Rethu sharing cute photos of her nibling (who just started breathing fire) with the folks at the cafe...then coming in the next day and being confronted with a picture of a scorpion and being asked to vote on a potential name. Turns out Drek’s parents got him a pet scorpion because he graduated with a high GPA, and Erik, JC, and Cyrus were arguing about naming it “Scorpius,” “Mr. Pinchy,” or “Orion” respectively. Poor Rethu was like “or we could just burn the house down.” XD

I) And finally, a mother coming in with her newly-transgender son and getting annoyed with herself for deadnaming him...and then realizing “hey, I’m in the cafe with the fairy who curses people” and asking Bob to DELIBERATELY curse her so she couldn’t deadname or misgender the kid for about a month so she got into the habit of using the correct name and pronouns. Bob gave her two months (60 days) for $50. :) I’d read about this particular incident in the cafe’s history on TV Tropes and was very happy to see it in person.

Good stuff as always! :) I really do enjoy this series...though I think the next episodes are gonna be really rough, because I’m pretty sure that’s when the shit hits the fan with one of the characters...

4. Get my tumblr queues sorted: Check and Check –

Victor Luvs Alice (N Smiler) – Decided to go VTMB-heavy this week thanks to Squid’s birthday fic (which is a piece of VTMB fanfic based on our private RPs) being posted on Friday – accordingly, I queued up:

A) A post from “renaultmograine” about what a wild character Beckett is (not just a snarky archaeologist who cunts around VTMB, but also one of Dracula’s brides – yes, this is canon) for Wednesday

B) That fanart of the male Gangrel Fledgling by “gllerr” I dropped into the drafts recently for Thursday

C) And of course Squid’s birthday fic for Friday – though admittedly that post isn’t QUITE done, as I still have to finish off the tags and do a last quick typo search. But it’s in there and pretty much ready to roll!

*nods* So now I just have to finish off the Friday post and think up an appropriate Song Saturday – should be able to get that done tomorrow! (If I haven’t just jinxed myself, of course.)

Valice Multiverse – One anon ask for the queue tonight over here, asking: “If cold blooded animals need heat to stay awake, does that mean they’re solar powered?” I had High School!Smiler go “well, considering a lot of them bask in the sun to warm up for the day, I think it’s safe to say they are! Maybe don’t use that in an official paper, but otherwise, go nuts.” :P I mean, it makes sense to ME.

Other: Another nice day, another afternoon playing beanbags after I got home – though sadly I ended up having a piss-poor day today and lost every game. :( Granted, in the third game I got a little distracted by a bee buzzing around the nearby flowers, but that doesn’t explain why I was throwing so poorly in games one and two! Meeeh… Anyway, final scores were me 3-3-3; Dad W-W-W; and Mom 2-2-2. Very consistent, at least. We’ll see if I can do better tomorrow – provided the rain doesn’t roll in early, of course!

I think you can see what I mean about the day not being great, but not horrible. Any day with CaFae Latte can't be horrible. :p And now I need to hit the sack, because we're not even past the middle of the work week yet. *sigh* Night all!

Elderwood

May. 13th, 2025 05:44 pm
lea_hazel: Angry General Elodie (Genre: Games)
[personal profile] lea_hazel
Palia's big Elderwood update drops today/tomorrow/this evening/within a few hours.

Now, I've been looking forward to this update a lot, but so has every other player. Even if I pounce on the update and download it as soon as it's available, I don't think I'll be able to play much tonight. Or at all. So I'm putting my hopes in tomorrow, in case the first 12 or so hours are enough to take the strain off the servers.

Conversely, it's possible that I won't manage to actually log into the game before the weekend.

Edit: Oh, and if anyone wants to try out a free-to-play cozy MMO, I have a referral link.

Reasonable Monday

May. 12th, 2025 11:52 pm
crossover_chick: picture of Alice (Wonderland) in front of the swirling purple Wonderland tunnel (AMA: Alice down the rabbit hole)
[personal profile] crossover_chick
Like, nothing spectacular, but the weather was nice, and my day at work wasn't particularly annoying, and I got some stuff done this evening, as shall be laid out below:

Work – Had a reasonably-quiet start to the work week today, I’m happy to report – I did the GL; I took a few calls to update credit cards and look things up (including one for a check that happily showed up at the end of the day as part of the exceptions); I did some roster maintenance; and I looked through the exceptions at the end of the day and got everything sorted away to deal with tomorrow. Nothing particularly exciting – I even had excellent rides in and home! We’ll see what happens tomorrow, I suppose...

To-Do List

1. Get in a workout: Check – another night on the bike, another night with “Baldur's Gate 3 But it's Only Bad Choices” by OXtra! Shove Fighter Luke and Newbie Warlock Ellen made it through the tutorial in today’s chunklet, all the while making all the worst decisions they could – including:

A) Refusing to loot anything of value (well, Ellen pocketed a bit of gold, but after that, they only picked up trash items like quills and mugs)

B) Going up to talk to Us, trapped in the head of the dying elf Myrnath, only to immediately leave the conversation – and then Luke went ahead and dealt Myrnath a killing blow, which I am pretty sure killed Us as well. D: Nooooo, brain friend! :( I have to hug my plush Us now

C) Murdering Lae’zel during the imp fight after meeting her by having her go stand near a hole in the floor so Luke could shove her off the ledge – and then, when Ellen using a restoration machine to heal them all up (a rare good decision just to keep them all alive) actually brought Lae’zel back to life, Ellen walked her over to the side of the ship so Luke could shove her out to her death AGAIN

D) Wailing on Shadowheart’s pod to see if they could destroy it and her – and, once that proved impossible, just leaving her trapped in there (with Luke accidentally initiating conversation, but then just leaving because nope, worst decisions only)

E) Changing the woman in the pod in the other room into a mind flayer, of course

F) Hunting down a wandering intellect devourer who told Ellen she was beautiful to kill it (noooo, brain friends :( ...okay, yes, any other than Us aren’t ACTUALLY friends, but still)

G) Getting involved in the big old fight between Zhalk and the mind flayer in the helm – on ZHALK’S side, with the pair getting up nice and close to the action, Luke healing Zhalk with a thrown healing potion, and Ellen using her Eldritch Blast to murder the mind flayer. Zhalk was of course not grateful, and that first run through the helm ended with both Luke and Ellen dying to him and his hellish minions; they had to reload and redo the fight again in a way that would let them continue the game XD

That is a lot of bad decisions in a short amount of time! XD Though it is kind of nice to see the little differences in cutscenes and such that you get when you don’t have Us or any companions with you, just your fellow feral multiplayer bud. XD At any rate, I left things off with the pair on the ravaged beach, with Ellen having just picked up and equipped a lyre she can’t play because she doesn’t have any musical instrument proficiency. XD Next time, we’ll see how they handle the opening area of the main game! Which I suspect will include having to deal with an understandably angry Shadowheart...

2. Continue editing “Londerland Bloodlines: Downtown Queensland”: Check – after accidentally spooking the unfortunate ghouls in the atrium, Alice managed to listen to Grout’s very first audio diary, and now immediately and fully hates this man who still believes in phrenology and the like. I mean, she was already going to dislike him the minute she learned he was a psychiatrist, but him being an old-timey quack of one was just the cherry on the shit sundae here. But she managed to tamp down on her rage for long enough to make it around the ghouls and down the side hallway to try and find him. Left off with her on the verge of entering the library and finding the first of Grout’s bizarre little candle puzzles to open up the various secret passages in his house – I’m sure she’ll have fun with THAT tomorrow!

3. Keep up with YouTube Subs: Check – just the one GrayStillPlays video to worry about tonight: “Testing bikes vs impossible ramps in GTA 5!” Another point-based challenge, pitting a bunch of the motorcycles in the game – including such contenders as the backwards trike (with two wheels in the FRONT), the chopper, the zombie bike (which was a disaster Gray tried twice and wiped out with both times), the drag bike, the TRON-esque bike, and a nice sporty bike with a purple paint job – against some truly tough ramps. Each ramp was worth a point, and the bike with the most points at the end won! You know, as these things usually go. :P So what did Gray face, and who ended up the winner? Well, in order, we had:

I. An absolutely huge ramp that narrowed to a tightrope right before the actual “ramp” part, with Gray having to come off the end and get all the way onto the little amusement park on the nearby pier to reach the checkpoint – and shockingly enough, two bikes won this challenge! What happened was, Gray made it all the way to the park with the Chopper, but then crashed into some peds and wiped out...causing the Chopper to go skidding through the checkpoint near the end of the pier on its own. The problem is, the checkpoint also functioned as a teleporter, so the minute it hit the checkpoint, it got whisked away. Without Gray. Who couldn’t go through the teleporter unless he had a vehicle. So he had to go back to the beginning of the challenge and find ANOTHER motorcycle that could make it to the bottom so he could chase after his original bike. XD Eventually, he managed to get the Drag Bike down the ramp and onto the pier – it ended up heavily damaged, but it kept working long enough for him to drive through the checkpoint and get teleported to the next challenge. So that challenge gave both a point to the Chopper AND a point to the Drag Bike! Who would have thought, huh?

II. A long bumpy ramp that had large emoji signs (from Gray’s membership area) hanging over it at intervals, meaning Gray had to find a bike that was both low enough to go under them AND hugged the road really well so he didn’t fly off the ramp into them! And then, of course, he had to punch it at the bottom of the ramp and basically fly over a mountain to reach the landing area on the other side. The Chopper and the Drag Bike both proved unable to make the grade – they gained speed too fast, meaning he couldn’t control his descent well enough to get under those emoji signs – but the Purple Sporty Bike proved to be both short enough and controlled enough to get him to the bottom, and then to the landing area. It nearly skidded OFF said landing area when he crash-landed on it, but the important point is that it didn’t. XD Earning it a point in the race!

III. A super-wavy neon ramp that Gray had to get down at maximum speed, then launch himself over the swamps to the landing area, making sure to land on the ONE NEON STRIP that didn’t have any slow-down strips attached, so he could reach the checkpoint in the forty seconds he was allotted in this particular challenge. The Purple Sporty Bike ALMOST made it, but proved a little too slow to get to the end in time, so – after spending some time just trying to get the awful Backwards Trike down to the bottom as a personal challenge – Gray decided a TRON-style challenge needed a TRON-style bike and busted that one out. And, sure enough, it had the speed and the handling to make it to the bottom, then all the way to the landing area, in under forty seconds. *nods* Just goes to show, always make sure your bike style matches your ramp style!

IV. And finally, a giant rotating block of a ramp going down into the heart of Los Santos that had a few secrets – namely, a gap Gray had to jump, some walls Gray had to dodge, and then a gap he had to GO INTO and then come back out of right before hitting the bottom, ramping off, and then flying to the next building and doing another tiny ramp so he could actually reach the win. This one was all about having good handling and going at JUST the right speed so Gray could get the timing right – and the one that fit that bill out of the four bikes that had earned points was the Sporty Purple Bike! I was kinda rooting for the Chopper, as Gray had admitted to thinking it was a meme vehicle before it did the first tightrope ramp so well, but I’m not displeased that a bike painted my favorite color won the day. :P Though I would have liked to have seen how the Proper Trike from the last GTA V video handled all those ramps, now that we know how good it is on sheer drops! Maybe someday...

4. Get my tumblr queues sorted: N/A – as per usual on Mondays, since I didn’t have anything to worry about on Victor Luvs Alice (N Smiler), nothing got done over here. Doesn’t help that I was quite tired, so focus was a problem...really gotta start getting to bed earlier again.

Other: As it was a nice, non-windy day (unlike yesterday), we did indeed play beanbags – I had a good first game, a middling second, and then kinda crashed and burned in the third (though I did come back from back-to-back 0s to score a ten), while Dad had pretty consistently good games and poor Mom had to claw her way to a second-place in the final round. Final scores were me W-2-3; Dad 2-W-W; and Mom 3-3-2. We’ll see if things end up a bit more equitable tomorrow!

*nods* Yeah, nothing particularly exciting, but also nothing horrible. And now it's time for me to head to bed so I can prepare to do it all again tomorrow. Night all!

Backed Up Backup Sunday

May. 11th, 2025 11:48 pm
crossover_chick: Doc looking very sarcastically over his shoulder (BTTF: in a sarcastic mood)
[personal profile] crossover_chick
As indicated by the subject line, I did finally remember to make my backups today -- and as also indicated by the subject line, it took me a LOT LONGER THAN PLANNED to complete them. Mostly because my Documents folder took AGES to back up, thanks to also being full of back-ups (namely, old Sims 4 back-ups -- I really should get rid of some of those). Good thing I started the back-up process as early as I did! *grumbles* This wasn't a problem for MOST of the day, I admit, but it started getting kind of annoying/nerve-wracking around the time that I had to go downstairs and work out. Mostly because the timing meant that I would have no time to write up what I'd done for the day BEFORE said workout. Meaning I was going to have to squeeze it all in after supper -- while also trying to sum up Jon's Fallout: London video of the week. Meaning, as usual, it's a late Sunday night for me. *sigh* Always something... Anyway, here's the stuff I accomplished today --

YouTube: Got in my standard Sunday Two today, thanks to having the time to catch up on the extra video I had laying around in my Subs –

A) First up, this afternoon, I managed to catch up on yesterday’s GrayStillPlays – “Testing Round vs Square vs Triangle Wheels in GTA 5!” With Gray having been sufficiently tortured by each type of wheel on its own, the GTA team decided it was time to put all three shapes up against each other in a point-based team challenge! Each wheel shape got a small team of vehicles – including such classics as the truck with the giant cross-shaped wheels made up of little squares; both the regular side-by-side and the square-wheeled side-by-side; and the triangle-wheeled trike and the regular-wheeled trike – and Gray chose vehicles from each team to try and complete the challenges presented to him. Whichever vehicle won the challenge got its team a point, and whoever had the most points at the end “designed their wheels correctly,” as Gray said. XD And before you ask, no, the terrible triangle-wheeled vehicles did not get a single point. XD Instead, in order, we had:

I. Gray having to get a vehicle across a pair of very uneven cube “tightropes,” with the gaps in between each cube getting bigger and bigger the farther he went! This challenge claimed the lives of many vehicles, but the Square Wheels team won it thanks to the giant cross-shaped wheels of their pickup truck

II. Gray having to get a vehicle up a set of three increasing-steep slopes (30 degrees, 40 degrees, and 53 degrees) – BUT not only did he have to climb the slope, he had to stop at a particular spot in the middle before the road rotated out from under him, then wait briefly for a wall to go down before he could proceed up the slope. Basically, he had to pick a car that was fast enough to get to the safe spot, AND had both the grip and the acceleration to stay in the safe spot for a second before completing the climb. This was another one that claimed many many cars, but eventually the Round Wheels won it with the superior traction of one of their sports cars

III. Gray then having to get a vehicle down a VERY steep slope, jump over a gap containing his mortal enemy a wind turbine, and then skid to a stop on an icy incline before going off the end so he could get picked up by the teleporter attached to a nearby circling helicopter. Once again, many cars gave their lives trying to complete this challenge (hell, the regular old trike BLEW UP after running over Gray’s throat), but the Round Wheels also took this one after the regular side-by-side, after many failures to make the jump, finally got over the windmill gap and just stopped DEAD on the ice, slope and slipperiness be damned. Gray was very surprised given its earlier missteps XD

IV. Gray then having to climb up ANOTHER incline, this one decently steep AND covered in increasing numbers of rotating LEGO bumps, that went faster and faster as he got further and further up. This one didn’t claim quite so many cars – mostly because Gray didn’t try that many before finding the winner, but it took out a few, including the regular pickup and the side-by-side, before the big cross-shaped wheels of the Square Wheels truck easily conquered the bumps and got another point for its team

V. And finally, Gray having to drive down a ninety-degree drop and through the thumbnail hole center of a Weebmill to get to the teleporter that lead into the win. The trick here was that he had to hug the road if he wanted to get through the hole – if his car ended up flying, he was toast. And many, many cars did end up flying – but do you want to know what won it?

The trike. Not the triangle-wheeled one, that was a disaster, but the regular one, which is usually ALSO a disaster. In fact, Gray was making fun of it for being absolutely useless the whole video – but it turns out this fucker has a secret gift, and that gift is sticking to the roadway during sheer drops. Gray was utterly GOBSMACKED to discover there was something this meme vehicle could do right. XD But yeah, the trike making that drop meant that the round wheels won the challenge, three points to two! And the trike gets inducted into the “Fail Vehicle That Turns Out To Have At Least One Special Hidden Talent” club! I’m sure the Sherp will enjoy the company. :)

B) And then, tonight, we had the usual Sunday offering from Jon of Many A True Nerd – “Fallout: London - Part 42 - Face The Music!” The continuing adventures of Aria and Mad Jack as they set about enacting Smythe’s four-part cunning plan to become Lord Chancellor (aka the person in charge of the judiciary system), which will apparently allow her to suppress certain Parliamentary procedures for mysterious reasons. Hmmm...welp, Jon knew this was the Evil Faction Of Evil when he had Aria join it! :p Anyway, after reading through Smythe’s dossier, our pair of fancy hat friends managed to complete three of the four steps in this week’s episode, and even had time for a little musical distraction along the way –

I. Step One: Obtain a royal appointment to the position of Lord Chancellor for Smythe by blackmailing one Baroness Brenda Beaumont with a holodisc of her correspondence with her Thamesfolk lover! Aria thus headed off to Brenda’s quarters, which proved to be inside none other than Buckingham Palace. Aria was delighted and spent some time looking around, finding an appropriately throne-like chair to crouch on (as the game wouldn’t let her sit on it properly), and stealing some souvenirs, including a fancy Sunday Bonnet for Mad Jack. XD Eventually, though, she made her way over to Brenda, and found the woman was very reluctant to hand over the appointment, citing Smythe’s refusal to put anything in writing, and noting that even ASKING for the appointment was a serious offense. Aria tried noting that Smythe was a great statesperson, but Brenda refused to budge, so Aria told her “well, that’s your decision, but if you stick with it, this tape will be made public.” Brenda backed down pretty quickly after that, terrified of ruining her family, and Aria walked out of the palace with appointment in hand!

II. Step Two: Get an official seal put on the appointment by Baron Earle Winthrop – a dissolute rich boy whose profile indicated could be easily manipulated by appealing to whatever ephemeral desire was ruling him this week. Or just straight-up overpowered physically, if it came to it. XD Fortunately, it did not come to that – Aria tracked down Earle playing a late-night game of tennis around the back of his townhouse (in the same area where she helped save that old lady’s cat once, in fact), flattered him by saying she couldn’t believe his young opponent had trounced him, then – when he attempted to get her to retrieve some high-class gin to replace his lost booze collection in exchange for the seal – used her Black Widow wiles to get him to just put the seal on the appointment right away. Easy peasy lemon squeezy! Though it’s really lucky she’s got that Lovecraftian Presence on her side, because otherwise I don’t think Aria would be passing some of these skill checks. :p

III. Step Three: Go to the Royal Albert Hall and murder an up-and-coming barrister and anti-indentured servitude crusader, Cecily Sugar, to intimidate her patron, Baron Nigel Honeysett – the only man who had the power to look into the details of Smythe’s appointment and thus cause trouble. However, when Aria arrived at the Hall to enact Step Three, she was met by one Clive Allsop at the door, who immediately informed her that she was his only hope. A puzzled Aria was like “??? Beg pardon?” and Clive explained that he was a classic music composer, looking to spread his music to the masses. He’d been hanging around the Royal Albert Hall with his orchestra, trying to find a member of the British Broadcasting Ministry (the BBM, the in-game equivalent to the BBC) to give their demo tape to. However, none had appeared, so now he and his colleagues had decided that straight-up breaking into the BBM building and gently forcing them to listen to the record was their only option – and Aria looked like she’d be perfect back-up for such a mission! XD I mean, she DOES go around with big old spiked shoulder pads, a fancy mask, and a crown on her head, so she definitely gives off the right “intimidating but fancy” vibes. :P Aria was somewhat tempted, but had to know what was in it for her first – Clive tried to tempt her with the knowledge that she’d be contributing to the culture of British music for years to come, but when she just stared at him silently, he said “yes, fine, there are tickets in it for you.” XD He then informed her that the building’s security was entirely robotic, so if they could keep all murder to non-human entities only, that would be swell –

Before whipping out a cricket bat and taking off in the general direction of the BBM, followed by three fancily-dressed ladies wielding their own improvised weapons. Aria was like “shit – better follow them so they don’t die” and hurried after the group, and – after a quick stop at the Oxford Circus and Oxford Street so Jon could gush about how accurate everything was (he apparently worked in this area at the past, and he was really impressed with the level of detail on display) – joined them in the BBM, shooting the various protectrons trying to stop these musical invaders. After a bit of fighting, they made it to the central room, where station manager Patel Rayner shut off the remaining security before demanding to know who they were and why they were there. Clive introduced himself and explained he was there to deliver a demo tape – Patel was like “seriously?” but allowed Clive into the room when he pleaded with her, admitting it had been a while since they’d had any fans. Clive asked her to introduce him to one Bradley Fortworth, the man in charge of playing the music –

And Patel said “Uh, I can’t really do that – because he’s a computer.” Yes, as it turned out, Bradley Fortworth was a giant super computer! And while Patel could play the tape for him, she could not force him to put it on the air – he had a mind of his own, and they’d lost the manual on how to control him years ago. Aria was like “well, I don’t see the problem – just give the computer your record and see what he thinks” –

Cue Clive revealing that, unfortunately, the record he brought with him got smashed during their attack on the robot security. :( Fortunately, though, he knew the location of a copy – Empire Records, in Lewisham! He’d posted one to them ages ago in hopes of getting a deal, but they’d never actually responded to him. He asked Aria to retrieve it for him – she agreed, and after a quick chat with Patel to learn more about Bradley (apparently he was a computer system designed to help keep the public informed and chill should disaster strike, hooked up like two minutes before the bombs fell – a “Keep Calm And Carry On” machine, as per Jon), headed over to Lewisham to find the store! Turns out it was part of a row of trashed stores that some Hooligans had set up camp in – Aria easily took out the raiders, retrieved the record (which was still stuck in the letterbox in the front door), and even grabbed a nice patched suit for Mad Jack to wear to go with his lovely new bonnet. She then returned in glory to the BBM, where Clive thanked her extremely profusely, officially named the tune “Ode To The Wayfarer,” and asked Aria to present it to Bradley, as he felt she should have the honor after all the trouble she’d gone to. Aria was only too happy to, and gave the demo to the supercomputer –

Only for Bradley to go “thanks, but I want to know if this is truly the kind of music that should be added to the archive of cultural history in my records.” Fortunately, having talked to Patel, Aria had an idea of what Bradley wanted to hear, and told him that the piece had been composed to bring joy to the hearts of British citizens; that “she’d” composed it to add to Britain’s legacy of great art; and that the emotion associated with the composition was “contentment.” Bradley accepted all this, and told her that he’d found the piece worthy and would add it to his line-up. :) Clive’s composition thus went out across the airwaves, and Clive thanked Aria all over again before giving her 150 tickets. A fairly paltry sum, in the scheme of things, but Aria liked the dramatic dude, and thus was happy to have helped him. :) (And we’re all happy that it turned out his music was actually pretty good and not shit like you expect in these situations!)

IV. With that sorted, it was time to enact Step Three: Kill Cecily Sugar for real. Aria and Mad Jack this proceeded back to the Royal Albert Hall, where – after getting past a suspiciously-lax security guard – they arrived to find Cecily preparing to participate in a debate. However, before the speeches could kick off, the power went out. Giving Aria a minute and thirty seconds to set up Cecily’s death before the electrician fixed the power. Aria thus started poking around, looking for a spot to set down a bomb (since the brief had indicated that she’d be exploding Cecily, and everyone else on stage) –

But while checking out Cecily’s podium, she was given the opportunity to look at the microphone. And with her decent Perception, she quickly found a faulty fuse in it that, if overloaded, could give Cecily a fatal shock and kill her much more quietly and cleanly. Aria thus used her Charisma to fake being security to get past the electrician; used her Idiot Savant powers to flip a random switch and trust it was the right one; then headed into the audience to watch the debate once the power came back on. Turned out to be about indentured servitude, with Cecily arguing for reducing how long people could be put into servitude – at least, until she was fatally electrocuted by her own podium. Jon was immediately like “oh, damn it, she’s a decent person and I’m the bad guy for killing her, aren’t I?” *shakehead* Jon, again, you KNEW Angel was the Evil Faction Of Evil WHEN YOU JOINED THEM. And it’s worth noting that his guilt did NOT stop him from stealing the suit off her corpse and giving it to Mad Jack so he’d look even snazzier. XD Jon, seriously, never change. XD

Anyway – with three out of four steps in the plan successfully completed, Jon decided it was best to call it a part there! Next week, Aria and Mad Jack attend Cecily’s funeral (as apparently that’s something that has to happen as part of the Cunning Plan), and hopefully Aria gets to kick off Jack’s companion quest! Because he DID tell her he had something to get off his chest when they were in the BBM, and that generally means it’s time for an Important Companion Conversation. Should be fun! And probably extremely heartfelt, given what we already know of Jack’s backstory...

Tumblr: Nothing happened over on Valice Multiverse today, but I did get some stuff done over on Victor Luvs Alice (N Smiler) this afternoon, while waiting for the interminable backups to finish backing up –

A) I straight-up reblogged a couple of posts in an attempt to be a little more active generally:

I. A poll asking what kind of phone background you have from my friend Squid (I chose the “an image of something I am a fan of” option and elaborated in the tags that it’s one of my Sims 4 screenshots, of Smiler and Victor about to have a New Year’s kiss while Alice looks on with a big grin)

II. And a post about how “writing is just sitting in front of a computer and making up problems for imaginary people while ignoring your own. fun and casual hobby.” (by user nondelphic) from my friend Newt (because yes, that is definitely The Writing Mood)

B) I went through all my tracked tags and threw three things into my drafts for later queuing:

I. User gllerr’s drawing of the Male Gangrel Fledgling from Vampire: the Masquerade – Bloodlines – it was really well done, and I have some nostalgia for that particular Fledgling because Harry the Gangrel was the star of my very first playthrough :)

II. User itshypnos-is’s drawings of keychain designs for important VTMB locations – a scuffed-up one for Pawnshop Lodgings, the location of the Fledgling’s first haven; a “nice on one side, bloody and creepy on the other” one for Ocean House Hotel, home of the famous “ghost murder stalking you through the building” quest; a fancy one for Skyeline Apartments, the location of most Fledglings’ second haven (featuring the TV newsman on the reverse side); and finally a ticket-shaped one for the Nocturne Theater (where the Fledgling nearly gets decapitated) for “Hell At The Hallowbrook Hotel” (referencing the late-game quest where the Fledgling must take on the Sabbat in their base of operations). All really nice and clever stuff, perfectly fitting each location!

III. And a text post from user smilerkisser: “if i'm not supposed to be attracted to the rollercoaster then why'd you make it so attractive huh.” Because I saw that and immediately thought of how my OT3 came be – namely, Victor decided he wanted the roller coaster I was having him and Alice ride be their third. *facepalm* I mean, I’m happy he did, but still. It’s one of more ridiculous ways to come by a ship!

C) And I worked just a little bit on my “How To Write Smiler” post, adding in an extra link to my various masterposts of Valicer prompt fanfic (for the various Polyship and OT3 weeks and the recent Multiamory Month). I would have linked the masterposts all separately, but there’s at least five of them now, soooo… ^^;

Not a huge amount of work, but hey, it kept me busy!

Workout: Back on the bike to start this week’s daily exercise sessions, pedaling my way through –

A) The entirety of “When you become the Pope” by GrayStillPlays! Today’s Sunday Happy Wheels offering, this proved to be a longer-than-usual video because he had some longer-than-usual challenges to struggle through. Some real tests of his determination in this one! My personal favorite boards included:

I. The opening bottle flip, where almost everything was themed around the mighty Yeet – Gray not only got a bottle on “The Real Yeet” immediately, he also got a bottle returned to him perfectly by the spinning protective shield AROUND “The Real Yeet!” Also eventually he got the win :P

II. “The Bacon Test,” which proved to be a weird little two-part bike fight against various people armed with various blades, which ended with Gray taking a trip to outer space – despite it not actually featuring bacon, Gray quite enjoyed the journey

III. A challenge specifically for Gray that featured Bike Dad dropping off a platform into a giant cloud of homing mines that he had to get through to reach the win...which Gray ended up winning on his first try XD

IV. A giant ramp jump where you had to land in a VERY specific area to win – Gray, thanks to his boundless enthusiasm, ended up both going too low AND too high before he finally managed to fling himself into the winning area

V. And the Dylan Snider board at the end, featuring Bike Mom having to bike her way past a church shooting deadly bibles at her, up the stairway to Heaven through an avalanche of letters, past the sword-wielding cardinals of Heaven, and then down into the Sistine Chapel to run over the members of the conclave and get her baby son declared Pope. Given how many times Gray killed this lady in his attempts to beat the board, she DESERVED to get her son named Pope. XD

Good stuff, as always! There’s a reason Happy Wheels always keeps showing up on this channel. :)

B) The first ten minutes of “Baldur's Gate 3 But it's Only Bad Choices” by OXtra! A two-hour-and-twenty-minute livestream Luke and Ellen did of the beginning of BG3 (in the Virgin Media “Gamepad” in London’s O2), featuring “Shove Everything” Fighter Luke and “I Have Not Actually Played This Game” Warlock Ellen. XD The conceit of the stream was that, whenever they were provided with a list of choices to take in the game, Ellen – as the newbie – would pick whichever one she thought was the worst, and they would roll with that to see what happened. Thus making all the more experienced BG3 players in the audience really, really twitch. XD So far, we’ve just gotten through them introducing their characters, watching the opening cutscenes, and popping out of their pods on the Nautiloid, with Luke failing to shove Ellen but Ellen managing to successfully Eldritch Blast Luke (after a misfire that hit his pod instead). XD I look forward to seeing just how poorly things go from here – according to the rules of the stream, their intention WASN’T just to shove companions down chasms and such, but looking at the comments, it looks like that goes out the window pretty early on. XD (And hey, as a bonus, thanks to Ellen’s class, I’ll be able to see how Warlocks work in the tutorial fights – important information, given I’m going to be changing Tav!Smiler’s base class to that!)

Other: And here we have the last three important things of note –

I. I spent most of the time before lunch (after starting the back-up process) answering Moose’s latest set of messages, so that’s all set, at least. Hopefully your keyboard isn’t still acting up, Moose!

II. I also took the time to answer a PM from a reviewer who recently left some short reviews on a couple of my old BTTF fanfics, and was thrilled to get a response from me and wanted to send me something longer now that she knew I was still active. It was a very sweet PM, praising the fics and my writing style and all that –

It just also said she was surprised to get a response back from the author of the twenty-year-old fanfics she’d read. And that some of my fics were almost as old as HER. I – you know, I KNEW I’d been doing this for a while, but – still. Had to take a moment and be like O.O about that before answering. XD

III. And, while I was waiting for the backups, I took a moment to reread a fic I first read at my lunchbreak at work so I could give it a proper review – “A Light In The Storm,” a Severance fic by Alooxis! Featuring an AU post-canon situation where the Outies can switch on the Innies at will (thanks to a court order forcing Lumon to provide that tech), and Innie!Mark getting terrified by his very first thunderstorm. Fortunately he was hanging out with his sister Devon at the time, and she managed to help him through it. It’s a very sweet fic, and I was glad to finally give it a comment saying so – as was the author, who just commented back thanking me for my kind words. :) Hopefully I can sneak in some time to reread and comment on some other fics that have been sitting in the mental backlog soon!

Okay -- definitely took me longer than I wanted, but not as long as I feared. Small mercies. Still, I have got to get off NOW if I want to get any halfway decent sleep, so -- night all!
umadoshi: (bleeding hearts 01)
[personal profile] umadoshi
Reading: I finished and really enjoyed A Drop of Corruption Robert Jackson Bennett. (Just in time to see the author's, um...deeply unfortunate contribution to the AI conversation [presumably in response to the current Worldcon fiasco {why is there pretty much always a Worldcon fiasco? It's amazing}]. >.<)

I followed that up with Mira Grant's latest, Overgrowth, which I also really enjoyed, and now I'm reading M.L. Wang's Blood Over Bright Haven.

Watching: Extremely minimal. We saw the most recent ep. of TLoU, but I don't think we managed any of The Pitt, so I guess we'll be juggling three shows once Murderbot starts up. (We used to more routinely have multiple shows on the go, but we seem to have somehow lost the knack.) And I haven't started anything new on my own since finishing my Guardian watch-through.

Working: I have manga deadlines both tomorrow and Tuesday, and was thankfully able to give both scripts their final polish and read-through this afternoon, so they're both turned in now.


Linking:

--"‘Good God, It Was Fun!’ Barbra Streisand, Liza Minnelli, Dick Van Dyke, and more legends of Broadway reprise their most memorable characters".

--"Why Harassment Comes with the Territory of Translating Popular Manga". [io9 interviews]

Not The World's Greatest Saturday

May. 10th, 2025 11:42 pm
crossover_chick: Doc looking very sarcastically over his shoulder (BTTF: in a sarcastic mood)
[personal profile] crossover_chick
As you will see in the write-up for my day -- suffice to say that things did not go exactly according to plan, especially this morning:

Cleaning: Welp, this took WAY longer than it should have today, for two simple reasons:

A) I woke up forty minutes later than I wanted to, arising at 9:40 AM instead of 9

B) I ran out of the homemade chocolate granola I add to my cereal, so I had to make a fresh batch of that after I finished my breakfast and brushed my teeth.

Meaning, not only did a get a late start on the actual cleaning – starting around 11:20 AM – I also was interrupted pretty early on by having to get my nearly-finished granola out of the oven and spread the chocolate chips all over it before letting it cool, and that just – threw everything off. *rubs eyes* I am SO lucky I didn’t have to throw my blankets in the wash as well – though I did have to take a break after lunch to put away my portion of the family laundry Mom was doing. *grumbles* Bottom line, I didn’t even finish my dusting, what with all the interruptions, until well after 2 PM, and didn’t finish Swiffering and vacuuming until after 3 – finally wrapping everything up around 3:15 PM or so. *heavy sigh* Fucking good thing I wasn’t planning on playing video games today anyway, huh? At least I still got to listen to “The Wardens of Bellweather Crematorium” during the clean – would have been extra sad/pissed off if I hadn’t gotten my biweekly Oxventure Presents: Blades In The Dark video in!

Writing: Did the second draft of my tumblr friend Squid’s birthday gift fic, about Isaac and Romero from VTMB talking about Romero’s obvious love for Angeline, Squid’s ghoul OC – or, well, what Isaac thought was Romero’s obvious love for her, as it turns out Romero himself was totally oblivious – this afternoon, after I’d caught up on all my internet stuff. Took a little longer than I really wanted to wrestle it into the shape, but I’m happy enough with the end product, and I’m sure they’ll be happy with it too. Just gotta whack it into the old queue so it’s ready to post this Friday, and I’ll be all set!

YouTube: My late start to the day hit me here too – while I was able to get MOST of the videos I wanted to watch watched, I ran out of time to watch today’s GrayStillPlays video, meaning I’m still behind a day there. *grumbles* But I still managed to get through four out of the five, which is no mean feat given how long watching and summing them up can take –

A) First up, before my shower and supper, we had “I Reached A Secret Career Stage | Super Sim Series 19” by Petey Plays It! Yes, Tina was finally back in action, and ready to cause way more chaos as her best villainous self. To whit, the latest episode saw her:

I. Save her mother Sally from the new master vampire on the block, Rhiannon, via her Sim Ray’s freezing and mind control powers – only for Rhiannon to be impressed with Tina’s villainous ways and offer a truce in the form of “I’ll stop trying to get revenge for Sally casting spells on me if you and her join my evil Underworld club.” Tina agreed, though she wasn’t exactly happy to learn Nancy Landgraab was also part of the club – that’s her favorite punching bag, how dare Rhiannon make them work together XD

II. Progress the Sticky Fingers aspiration by continually stealing stuff – mostly from Nancy’s house, so she didn’t get any bright ideas about them burying the hatchet now that they were part of the same club XD

III. Join the Criminal career in the Oracle branch and rapidly get promoted all the way to the top, getting herself a sweet new computer and some cool new work outfits, in the hopes of impressing her new vampire boss

IV. Progress the Leader Of the Pack aspiration by holding a few Underworld club gatherings in various places (including the bar in Moonwood Mill – early misstep for the new recruit, given vampires and werewolves FAMOUSLY don’t get along in Sims 4 without mods), earning lots of club points by being mean to people, chatting about the club with the various members, and recruiting Trashley Reelperson (aka the “three raccoons in a trenchcoat” NPC from Businesses & Hobbies) as a new member, also to impress Rhiannon

V. Progress the Villainous Valentine aspiration by breaking up yet another couple (because why not? She really needs to get this one completed after all)

VI. Progress the Seeker of Secrets aspiration by eavesdropping on people and snooping around their houses for secrets – especially after Rhiannon proved to be like “fine, but what ELSE can you do for me” after Tina told her about their new member and her new job, prompting Tina to want to get the dirt on her to oust her, and on everyone else to get them to back her up during said ousting (namely, using the secrets she’d found to blackmail Nancy into supporting her despite their terrible relationship)

VII. Swap careers to join the Secret Agent career as a Villain, progressing up the ladder to the very top spot as a Triple Agent – which is actually the “secret career stage” from the title, as it turns out the Villain career track has eleven levels, not the standard ten. Sneaky!

VIII. Finish off the Public Enemy aspiration by luring Rhiannon’s friend and primary minion Marley out for a day of summery swimming in Sulani – and then, when it proved to be super rainy there, luring her to Tartosa instead and using her various tricks of the trade (namely, her Sim Ray’s “freeze ray” function and a “tranquilizing handshake,” dunno where she picked that up – guessing the Secret Agent career?) to keep her in the sun until she finally burned to death. Annoyingly, not only did Petey have to reload the save because Marley refused to burn to death the first time, when she finally DID die, for whatever reason, it didn’t count as Tina witnessing a death. Despite her being right there. Petey wasn’t sure why (possibly it had something to do with Marley being a vampire and dying in a vampire-specific way? We know the base game aspirations aren’t always updated to account for new gameplay), but he decided that, since he’d given completing it the CORRECT way his best shot, he was allowed to cheat to ACTUALLY complete the aspiration. *nods* Entirely fair to me, Petey!

IX. And along the way, unlock two Mastery Perks (“Spacebender,” which allows her to teleport, via a special Rewards Store drink, and “Skilled Sleep,” which allows a projection of herself to learn skills while she sleeps, from general gameplay); continue upgrading her two robots (Wheelo the Servo is up to level 8 enhancement, while Ivy the gardening bot is up to level 7); and continue working on mastering her ghost powers by turning herself ghostly via ghastly rituals (also proved to be a great way to sneak into Rhiannon’s house, snoop for secrets, and steal a chair).

So yeah, busy episode! But no one can say that Tina isn’t living her best villain life – well, except Rhiannon, who apparently thinks Tina is a wanna-be who is trying too hard. XD But next episode, with most of her club turned against her and her most faithful minion dead by sunlight, she’s probably going to get a rude awakening regarding just how hard Tina’s willing to try to make her life hell…

B) Then, after supper, it was time for the OXBoxtra list videos of the week –

I. “7 Bosses You Snuck Up Behind Like a Total Hero: The Return” – Ellen and Andy going through a bunch of bosses that you pretty much have to sneak up behind (or above) to defeat! Facing the horrible dog-cat-demon woman Ko-omote in Ghostwire: Tokyo after she ate your ghost buddy KK? The only way to depower her and get her to spit him up is to yank out her three mystical tails, so approach her from the rear and get yanking! Going up against the Ancient Wyvern in Dark Souls 3 and finding a head-on fight to be too deadly? Get past it and sneak up onto the scaffolding to reach a ledge where you can deal death from above to its head! Need to take down Konstantin at the end of Rise of the Tomb Raider after he yoinked all your weapons? Time to both sneak up behind AND above him so you can stab him with your climbing ax and defeat him via the power of QTE! Taking out your enemies from behind – it’s just better.

II. “7 Games That Changed Completely on a Second Playthrough: Commenter Edition” – Mike and Andy talking about those games that, when you started up the New Game Plus, suddenly changed in some significant way! Sometimes, you can get an entirely new game – for example, the second time you play Bravely Second: End Layer, you can call upon your allies from the end of your first playthrough, immediately defeat the big bad, and start a new story entirely with all new decisions you have to make! Sometimes, you just get something that helps you understand what was going on during the first run better – for example, the second time you play Lies Of P, the device that you’re hauling around that examines the “Ergo” of the puppets you fight upgrades so you can understand them when they speak to you, allowing you to suss out their motivations and occasionally feel bad for killing. And sometimes, you just get stuff that makes the second run-through a little more, ah, interesting – for example, the second time you play Star Wars Jedi: Survivor, not only do you unlock a “party” lightsaber that changes color every time you swing it, you also unlock perks that makes both you and your enemies deal extra damage, replaces standard encounters with harder enemies, and randomizes what the hell main character Cal looks like every time he dies. And as Mike put it, “...if you’re arguing that the hero of a Star Wars game turning up to cutscenes with a randomized handlebar mustache and mullet combo doesn’t change the game completely, look at this and realize how wrong you are.” [cut to serious cutscene where poor Cal looks like a completely stereotypical redneck] XD Just proof that even the little things can make a game feel completely different the second time you play it!

C) And finally, to wrap things up, we had yesterday’s GrayStillPlays video – “I say only "no" to every question,” aka Gray plays Sort The Court! This is a game where you play as a monarch who must answer “yes” or “no” to every request made of him, and his decisions affect how well his kingdom is run. Gray played this before, saying “Yes” to every request, and ended up with a shockingly prosperous and happy kingdom, but this time, he wanted to give the old “No” a try. Though despite the title, it wasn’t “no” to EVERY question – instead, he decided to be indecisive (ironically), saying “yes” to everything one day, and “no” to everything another day. How did that work out for him?

Shockingly well! There was a little trouble right at the start of the playthrough, when some of his “nos” dropped happiness to the point where people started leaving the city – but the “yes” days more than made up for that, as they led to such things as the circus coming to town, a tavern being built, and some guy’s fishing boat being fixed and bringing in loads of coin. And hell, sometimes even the “nos” helped improve things – Gray refusing to give his captain of the guard any guidance on what to do with some captured prisoners led to him going “FINE, I’m just going to train them myself and make them new soldiers.” Leading to the town gaining like three people. XD Basically, what we learned today is, in this game, it doesn’t actually matter what the hell you say, so long as you keep the overall happiness of the kingdom over 100. Hell, Georgie the devil showed up on a “yes” day and got Gray to agree to a massive demonic ritual that killed a bunch of people but gave Gray a shitload of cash – but because all the murder didn’t actually affect the HAPPINESS score, nobody cared and people kept moving in! So yeah, just make sure your “no” days only cause minor happiness disruptions, make sure to always let the circus visit town, and you will be fine as king of this weird little kingdom. :P

Tumblr: Actually did get a few late-night things done here –

Victor Luvs Alice (N Smiler) – I managed to sneak in some time to work on the second half of my Mega Ghostbusters AU post – fixing some typos, rewording some awkward sentences, and finishing off the last few paragraphs, with the human Busters telling Smiler that, as freaked out as they are to learn they’re an eldritch god-being, they don’t want them to leave, they’re still their friend. And, in Victor and Alice’s case, partner/metamour (though Alice DOES get Smiler first to promise not to fuck with their minds or bodies, which Smiler is happy to do, given their past “accidentally killed some of my followers by not realizing hunger and thirst are necessary for the body to live” mistake). Thus leading to the Ghostbusters becoming an Official Accredited City Service, and me talking about the hypothetical epilogue where Doc and Clara are married and bringing up baby Jules while still busting part-time; Marty and Jennifer are also married and working on their non-Ghostbuster careers (Marty his music, Jennifer her art) while also still busting part-time; Victoria and Emily are planning their wedding while helping train the next generation of Ghostbusters; and Smiler, Victor, and Alice are still doing their V-polycule thing as full-time Ghostbusters, helping train the kids as well – and sometimes freaking them out when Smiler busts out the tentacles to grab something. XD Draft is still not quite finished – I want to go over it again for final tweaks, and I still have to do all the tags – but at least it’s more finished than it was before!

Valice Multiverse – I had a couple more reblogs on the “Seth looking for Richard” Forgotten Vows Verse thread I’ve got going now with The Coven Wars, with:

A) Seth telling Victor about how Richard’s wandered off in a fugue state and wondering why he took his eyes off him – Alice tried to calm Seth down and tell him it wasn’t his fault, while Victor (flashing back to his own fruitless struggles to find Alice in London while she was wandering around in a fugue state) said that they would of course help him look, asking for a description of Richard

B) Seth providing said description – Richard is apparently on the shorter side, has blue eyes and whitish, scruffy hair, and their mother’s wedding ring on a chain around his neck. Victor was like “well, at least he’s very recognizable,” with Alice concurring and saying it helps that she’s talked to Richard before, before asking Seth where he last saw the kid. We’ll see what Seth says tomorrow at some point, probably!

Okay, this is -- not as bad as I thought it was. I mean, I still wish I'd gotten a bit more done, but I'm glad I was at least able to do some stuff on tumblr. Still, in the interest of hoping NOT sleeping until almost 10 AM tomorrow, I really do need to go hit the sheets. Tomorrow is Mother's Day, so I'm not going to make any major plans in case Mom wants to do something -- though I AM going to definitely take some time to answer Moose's latest messages. ...and do my backups, because I fucking forgot AGAIN. *sigh* In my defense, I was INCREDIBLY annoyed this morning by the whole "gotta clean AND make granola when I woke up LATE" thing...anyway. Night all!

Busy Friday Night

May. 9th, 2025 11:53 pm
crossover_chick: gif of Doc gasping (BTTF: EEK)
[personal profile] crossover_chick
Attention's being pulled a few different directions right now (as I try to catch up on some stuff and keep up a conversation with Squid), but hopefully I SHOULD be able to get it together enough to tell you about my day sooner rather than later --

Work – Another relatively quiet day to end the week – the morning was a bit busy, with me doing the GL and trying to put some “endowment” gifts on while also taking credit card calls from people (two people updating cards, one asking about when his gift was going to go on), but the afternoon was relatively chill, with me focusing on checking on people’s failed credit cards, putting on some Easter gifts, and doing some roster maintenance. Nothing particularly difficult!

...my ride home, on the other hand... *wince* Yeah, it was pouring rain this afternoon when I got out of work, and I ended up crawling home thanks to heavy traffic and a decent amount of water on the roads. Like, it wasn’t “oh fuck am I going to flood out my car in some of these puddles” levels, like that one terrifying ride home – PRETTY sure year before last, 2023 was pretty fucking wet – but you had to take things carefully so you didn’t hydroplane. Got home in one piece, but ugh. Very glad I’m home for the weekend – and that the rain will be ending tomorrow!

To-Do List

1. Get in a workout: Check – last night on the bike this week, pedaling my way through –

A) The end of “Oxventure in BALDUR'S GATE 3 | Co-op Multiplayer Baldur's Gate with Oxventure Characters” by Outside XBox! Egbert did indeed manage to convince Kagha with his wise words that allying with the Shadow Druids was a stupid idea (though it took him burning a few points of Inspiration, and he only JUST made the second check thanks to have a +2 bonus to Religion that canceled out his -1 debuff to Intelligence checks XD), and she joined the fight against the Shadow Druids on the side of Egbert, Corazon, and Prudence! The battle that followed was pretty tough (with Olodan, nominal head of the local Shadow Druids, starting things off by turning into a giant fuck-off badger and Lae’zel getting trapped in a bad spot and going down near the end), but the forces of good prevailed! Mostly because Rath set off something with his Plant Growth spell that trapped all of the bad guys in a burning area, and then Prudence broke out the Cloud of Daggers again to make their lives even more painful. XD Kagha was extremely contrite afterwards, and promised to stop the rite, put herself up on trial (once Halsin got back), and – most importantly – allow the tieflings to stay freely in the grove until they were ready to move on. Andy and Mike were very pleased with this outcome and decided that was the best note to end the stream on. Well, that and Corazon pickpocketing poor Egbert yet AGAIN. XD But yeah, that was fun! Nice to see one of the ways you can resolve that whole situation, along with some different dialogue options for paladins and whatnot. :) And, if I want, I can keep this train going next week by watching Luke and Ellen playing the game and deliberately making all the worst choices possible… We’ll see!

B) The entirety of “All Permanent Buffs in Baldurs Gate 3 (And How to Get Them)” by Toyhouze! A list of all the permanent (or at least mostly permanent; I know one of them actually goes away if you die and have to be resurrected) buffs and goodies you can get in the game if you know what you’re doing. Unfortunately, while the list was somewhat informative, I think the creator could have done a much better job with it – noting when buffs were mutually exclusive (for example, you can’t get eye surgery from both Auntie Ethel AND Volo to get both the “Paid The Price” +1 to Intimidation checks and the “See Invisible” that Volo’s fake eye grants), or when they weren’t available to certain characters (for example, if you’re playing Wyll, he can’t take EITHER deal from Ethel or Volo because, well, he’s ALREADY down an eye). Still, it was a decent list of buffs, and I’d never actually SEEN what Ethel’s surgery does to a character’s face, so that was nice. Creepy, but nice. :P

C) And the entirety of “Baldur’s Gate 3 - 9 Mistakes that Will RUIN Your Playthrough” by Big Dan Gaming! A list of nine rookie mistakes that players might make, ranging from “don’t stay grouped too close together in fights, it’ll make it easier for you to get hit with AOE nonsense” and “seriously, don’t be afraid to long rest, you’ll want the heals and spell slot refreshes” to “don’t forget to talk to NPCs, a lot of sidequests can be gotten this way” and “don’t forget to talk to your companions, they’re cool and make the game more lively.” Though that second one was qualified at the end with “but for God’s sake remember these characters all want to fuck you REALLY BAD so be careful when it comes to choosing dialogue options so you don’t accidentally lead anyone on!” XD Which, honestly, is fair – it is VERY easy to start flirting with people in this game. I can see why polyamory mods to make them all chill with you romancing multiple people are popular. :p

2. Continue outlining “The Van Dort Vacancy”: Check – made some good progress on it too, I’m happy to say:

A) I tweaked a few things in the “must-happen moments” portion of the outline – most importantly:

I. I added a 3d fortune roll for Alice and Smiler helping out in the kitchen to see how much of a help they actually were (3 dice because Alice has actually cooked and Smiler is a brilliant chemist, which I figure DOES translate to some skill in cooking – they got a 6 as the highest, so they were genuinely helpful)

II. I came up with a list of obstacles for the group to face during the actual assault on the vault (including getting past the cook Smiler accidentally made suspicious; finding a way past a pair of guards on the first door into the vault; getting down a hallway with a handful of anti-thief traps; unlocking the door into the vault itself – technically the safe they need to get into is also locked, but I figured Victor would know the combination)

III. And I added in the gang seeing a bunch of Coin in actual coin form on the walls of the vault (1 Coin is equivalent to a week’s wages, remember, and the big showy actual coins aren’t really minted anymore – the Van Dorts having like ten or so up on their wall for DECORATION just shows off how wealthy they are) – Victor has to warn Kasimir off stealing any, as Nell WILL notice, while Barnaby is like “I can’t have these middle-class peons showing me up, I’m going to do something similar with my vault at home” XD

B) I decided on the plan type (Stealth – I was considering “Social” because of the need to potentially talk their way past some people, but then decided the main thrust of the score was getting into the vault and back out unnoticed), the point of infiltration (the hallway past the kitchen and the wine cellar), and everyone’s load (Victor and Smiler were still Light, but Alice got to go all the way up to Normal thanks to carrying the bag with her things during the score – oh, wait – *goes and makes a note to mention them getting that bag out of the changing room off the kitchen so she has it for the actual score*)

C) And I totaled up the dice for the Engagement Roll – they ended up getting a total of 4 thanks to such factors as “they’re robbing the richest family in Nightmarket, of course it’s bold” and “while Victor’s parents are prepared for thieves, they weren’t prepared for THEIR OWN SON robbing them” and “the guest stars will of course be offering help!” – and rolled ‘em. And to my shock and delight, the trio got the double 6 for a CRIT! :D Meaning that they automatically conquer the first obstacle in their path – the cook, who is easily swayed into believing Alice and Smiler ARE new hires by seeing them with Victor (and by their good performance in the kitchen) – and can move straight onto the next! Which would be those guards, after picking up Barnaby and Kasimir from the wine cellar… We’ll roll out the actual score next time! :D Oh, this is so much fun...

3. Keep up with YouTube Subs: Half check – a combination of it being Game Night (with us playing a VERY drawn-out game of Scrabble – Mom won, but I put down some good words if I do say so) and me choosing to focus on the outline for “The Van Dort Vacancy” above meant that I had extremely limited time for the old YouTube tonight. So I watched the shorter of the two videos in my Subs – Josh Way’s “The Surfer Movie Review!” His thoughts on the new horror-comedy-unraveling nightmare thing that has appeared in theaters, starring Nicolas Cage as a surfer who does no actual surfing because he’s too busy being bullied by the local Australians on the beach where he’s chosen to settle down with his kid. Josh quickly admitted that he wasn’t sure HOW he felt about this one, because he had a hard time wrapping his head around it – it’s apparently an EXTREMELY weird movie (one of those “you never know what’s real and what’s not” deals), and Josh was never truly able to come to grips with what it was doing and saying. He’s glad it was made (as he likes weird indie movies existing and making people rethink their relationship with cinema) and he’s glad he saw it, just – he’s not sure if he can RECOMMEND it or not, given he’s not sure what he truly felt about it. (Other than the ending not being particularly satisfying.) So yeah – fair warning if you want to see it! Though, admittedly, if you already knew Nic Cage was in it, you probably already knew it was weird, so… :P

4. Get my tumblr queues sorted: Check – nothing for Victor Luvs Alice (N Smiler) tonight, but over on Valice Multiverse, I had a reblog from The Coven Wars on the new thread they started yesterday with Forgotten Vows Alice to drop in the queue! As I suspected, turns out the reason Seth was so anxious to see Alice was because Richard’s wandered off, and Seth can’t find him. D: And he was hoping Alice had seen the kid. Alice was sorry to report that she had not, but promptly offered to help find him – and then got a bit startled by Victor coming in, asking what’s this about someone being missing. :p Ended my portion of the thread with Alice hastily introducing Seth to Victor – don’t worry, Seth, he’s more than happy to help look for your missing brother too, I assure you!

Aaand that was definitely later, given it's just past 1 AM now. XD But hey, at least I got the entry done. And now it is time to try and drag myself to bed, for tomorrow is a Cleaning Saturday, and I should at least make an ATTEMPT at getting up at a decent time so I can try to get my cleaning done before lunch. As for the rest of the day -- probably gonna go ahead and have a bit of a YouTube marathon because I've got two OXBoxtra list videos, a new Petey Super Sim video, and an extra GrayStillPlays video to watch now. Also gonna revise Squid's gift fic and MAKE SOME DAMN BACK-UPS. Because I keep meaning to do that and I keep slipping up and not doing it. >( Those are important, Vic! But yeah, that's my plan for tomorrow -- hopefully I can accomplish it without any issues! Night all!

Slightly Stressful Thursday Evening

May. 8th, 2025 11:48 pm
crossover_chick: Victor on the ground with one hand up with the text "Nooo! Anything but the fangirls!" (CB: save Victor from the fangirls!)
[personal profile] crossover_chick
Like, most of my day was fine -- it was decent weather for the most part, and my workday wasn't too taxing, as you shall soon see -- but the ride home from work was more trafficky than I would have liked; there was a rumble of thunder in the afternoon before my workout (fortunately just the one though); we ate supper late because Mom isn't used to cooking salmon in the oven anymore, just on the stovetop; my parents were kind of grumpy during dinner (I don't think they liked the show we were watching, plus I suspect my Dad in particular was in pain because he seemed to be rubbing his knee a lot); and I got back to the computer late because it took a while to get all the dishes from dinner and then me making my last lunch of the workweek cleaned up. *grumbles* Why does everything always take longer than I think it's going to take... Anyway, yeah, that threw me off a little, but I still got everything I needed to get done, done --

Work – Another quiet day – pretty sure the phone, or at least my phone, didn’t ring once. O.o Spent my time doing roster maintenance, going over a QC file for the latest billing, putting on one big check that we received as per my boss, and listening to my coworkers watch the announcement of the new Pope (Leo XIV, apparently, aka Robert Prevost). My coworkers were chattier than normal even before the pope announcement, which was annoying, but I got through it. Just one more day to go!

To-Do List

1. Get in a workout: Check – another night on the bike, another night with “Oxventure in BALDUR'S GATE 3 | Co-op Multiplayer Baldur's Gate with Oxventure Characters” by Outside XBox! And I am pleased to say that, despite yet more chaos, the party did succeed in their goal to find the necessary dirt on Kagha to make her stop being a dick to the tieflings –

A) First, though, Corazon found something arguably even more important – a shovel! Very useful for digging up buried treasure spots, as he found when he dug up a chest containing a bunch of gold and some amber. Mike joked that Andy was pickpocketing the ground now. XD

B) Then, the party found the confrontation between Auntie Ethel and Mayrina’s brothers, Johl and Demir. Egbert’s attempts at diplomacy (namely, saying he wouldn’t let them hurt Ethel) led to the men assuming he was in league with the hag and starting a fight –

A fight that was very quickly finished by Prudence’s new spell, Cloud of Daggers. Like, those two got minced RIGHT quick. O.O (Then again, I suppose I shouldn’t be THAT surprised, given how effectively their nemesis Liliana used it against the Egbert clones when they went rogue…) Ethel faked being horrified by the men’s deaths, admitted to having Mayrina at her place (claiming she asked Ethel not to tell her brothers where she was), then invited the group around to her house to be thanked properly. They didn’t end up going there, though, possibly because Mike didn’t want any more “Egbert is hot for hag” jokes popping up in the chat. :P

C) Then they found out (with the help of an insight check Egbert managed to reroll successfully – inspiration yay) that the pretty meadow they were crossing in an attempt to find the swamp they were looking for was in fact the swamp they were looking for. They were pretty startled by the change, and proceeded to blunder around it for a while, Corazon encountering redcaps pretending to be sheep while Egbert and Lae’zel both fell afoul of traps and had to be healed with Egbert’s healing spells so they weren’t bleeding or rotting all over the place.

D) THEN they found their way to the tree where Kagha was supposed to meet with her mysterious contact – only to get drawn into a fight with wood woads and mud mephits! The former weren’t too bad – a little tanky, but one of them glitched out and actually refused to attack the group after getting caught in a Cloud of Daggers courtesy of Prudence, which made their lives easier – but the latter were real dicks, flying around, spitting mud at everyone to make it harder for them to move, and summoning more of themselves to fill the battlefield. The fight was very hard-won, with both Corazon and Lae’zel getting downed at one point (admittedly, Lae’zel kind of downed HERSELF by Thunderwaving a bunch of mephits close to her and getting damaged by their death bursts – or possibly her own Thunderwave, in a very Dob-like move) and Prudence’s Eldritch Blasts not exactly doing the job of slaying their enemies (so many misses!), but it was won, and after a short rest to restore hit points, the gang was able to search the tree –

And find a letter from Archdruid Aelis of the Shadow Druids (aka evil druids), congratulating Kagha on her good work on starting the Rite of Thorns to shut off the Emerald Grove and promising that she would be First Druid once it was successfully cloistered! Now that is some serious dirt on the woman! The party promptly fast-traveled back to the Emerald Grove –

E) And then confronted Kagha with what they’d found out! Causing the rats in the room to reveal themselves as the Shadow Druids she’d been working with. Kagha attempted to justify her actions by saying that they’d be safe in the shadows, but her fellow druid Rath wasn’t having it, and the Shadow Druids ordered her to start killing everyone in the room, starting with the “snitch” – aka Egbert, as he was the one carrying the plot-important letter. HOWEVER, at the point where I left it, Egbert was considering a couple of dialogue options to try and persuade Kagha back to the side of the light – we’ll see tomorrow if he manages to convince her to stop being evil with his Oath Of The Ancients, or if we’re in for another tough fight!

2. Start outlining “The Van Dort Vacancy”: Check – got the doc for the next story started, writing up the main objective for the score (stealing a bunch of Coin from the Van Dort’s vault, because they were dicks to Victor and also because the trio ran into two people, Kasimir and Barnaby, who were going to rob the vault anyway and who were amendable to a team-up) and all of the “have to happen” moments! Which, uh, took a lot longer than writing up the ones for “A Murder Shared Is A Murder Thirded,” because a lot more of this story is just regular story rather than me doing solo play to see how events go. I have some very specific stuff I want to cover, after all – from Victor pretending he doesn’t want to be a Whisper when he really does, but he feels he can’t because of his duty to his parents; to the gang arriving at the Van Dort house...only to find a party in full swing; to Victor reuniting with his parents, only to find they care more about the Everglots breaking his engagement than if he was in any danger while he was missing – and then overhearing Nell derisively ask what ghost would marry him while talking about his story with William; to Victor bumping into Barnaby, clocking he’s here to rob the place, and suggesting the team-up; to Smiler asking Alice if she minds if they move in with her (partly to get access to the Fox-Lloyd alchemy bench, partly to make sure she has living company); to them seeing Kasimir sneaking around and ending up assisting in the kitchen to keep an eye on him; to them following Kasimir to the Van Dort greenhouse and being utterly AMAZED by it (to be fair, it’s basically a greenhouse housed in a MASSIVE AQUARIUM full of radiant fish, so); to the trio reuniting in the greenhouse and Victor revealing what assholes his parents are before asking if he too can move in with Alice; to getting Victor’s stuff and Victor stripping an old masquerade mask to use as a future spirit mask because there’s nothing stopping him from becoming a Whisper now! Oh, and the formal creation of the Three Pillars after the score, with Victor blurting out the name when the trio are confronted by the leader of the Gray Cloaks upon their return to Six Towers. XD Basically there’s a lot that has to happen in this story! But I’m willing to keep the robbery itself a little more loosey-goosey – and I actually did sneak in a roll earlier, with Smiler attempting to Sway the Van Dorts’ head cook into thinking they and Alice were new hires when they first started following Kasimir! Unfortunately, they rolled a 1 and a 3, so they failed at this – the cook let the two stay because a minor emergency happened and she needed the help, but she’s quite suspicious of them, and may prove to be an obstacle when they go for the vault. *nods* Tomorrow, I hope to actually outline what protections they’ll have to get past to access the vault, figure out what type of score this is (I’m guessing Stealth) and everyone’s loads, and at least do the engagement roll! :) Feels good to be getting back into this – I do enjoy doing a bit of solo-play to figure out how their scores go!

3. Keep up with YouTube Subs: Substitution check – the only thing in the Subs this Thursday was another GrayStillPlays compilation (two hours of GTA V challenges), so I instead caught up with another CaFae Latte compilation by C. M. Alongi – “CaFae Latte Season 46 - TikTok Compilation!” This season featured:

I. Erik having to help caffeine up Cyrus and Bob after they spent a late night at the Stoughton St Coven’s Beltane festival (with Cyrus having tried to jump the giant bonfire after Herla dared him to – Bob said that Herla meant on HORSEBACK, but Cyrus was like “I’m not going to endanger an innocent horse!” XD)

II. Drek and Cyrus helping a deaf customer (with Cyrus showing off his command of sign), only for a potential Karen to poke her head in and demand to know what they were doing – however, upon being told that the person she was pestering was DEAF, she immediately turned to leave in embarrassment –

And bumped into an arriving Patrick, soaking his shirt with her cold coffee. She fled, and Patrick took off his shirt, asking if it could be soaked in the back...cue Drek having a panicky “oh no he’s hot” moment and then revealing to Rethu and Cyrus in the back that he’d JUST figured out he was gay. Cue Cyrus being like “PATRICK led you to realize this???” (Drek: “You dated his cousin!”), Rethu being annoyed because they’d lost $20 to Husniya (who had Drek clocked from shift one), and Drek arguing that there was no way he could have figured out he was gay earlier (cue the “Drek is pretty obviously gay” flashback sequence XD). Also cue Patrick revealing when Cyrus came back up to the front to give him some scones that werewolf hearing is WAAAY better than fairy or goblin hearing, and Cyrus telling him not to embarrass the kid before very reluctantly admitting that he was probably the best choice for a first crush (even if he is the straightest person in the room), which is not something he ever WANTED to say to someone he considers like a brother, thanks XD

III. Drek asking Bob for some time off on Saturday so he and his friends could go to a party – followed by JC, having overheard, insisting on adding their contact information to his phone so if something went wrong or he got drunk and needed a ride home, he could call them for help (instead of contacting his parents if he didn’t feel comfortable doing that)…

IV. And then Drek taking them up on that offer when he thought someone had roofied their friend/designated driver Melody. JC and Nicole rushed off to the party to make sure Melody was all right – but, fortunately, it turned out there was no maliciousness involved, only ignorance. Namely, Kurt, the host of the party, had given Melody some Mike’s Hard Lemonade, not realizing that “Hard” stood for “alcoholic,” and Melody was just a lightweight since she normally doesn’t drink at all. JC and Nicole gave her, Drek, and their friend Xander (also slightly drunk) rides home, after a stop at McDonalds, and JC and Nicole ended up bonding with Drek’s parents over stories of coming out to their parents (apparently Drek’s human mom’s parents STILL think her relationship with Drek’s goblin dad is a “phase”)

V. And finally, Erik arriving early to a shift and learning of Drek’s hangover, then offering to clock in early to relieve Husniya...only for Husniya to decide to stay when a controlling asshole and his girlfriend came in, with the controlling asshole insisting on ordering tea for said girlfriend and not letting her have and food as she “still needed to lose some weight.” The controlling asshole then asked the girlfriend why she’d insisted on coming here, and Husniya clocked that the woman was planning on breaking up with him –
And THAT’S where C. M. Alongi ended that compilation! Mean. XD Well, I guess well see how that goes for everyone when I finally get to compilation 47!

4. Get my tumblr queues sorted: Check and check –

Victor Luvs Alice (N Smiler) – Got two things done over here:

A) Put up a post this evening complaining a bit about how I looked at the Poe/Rey/Finn OT3 gifset I reblogged via my queue earlier in the day and thought the quotes used for the three would be PERFECT for the VITD version of my Valicer trio...but how I can’t really do my OWN cool gif post using the quotes with them, because, well, I don’t have any cool gifs of the VITD Valicer trio, because they only exist in my head. :( The most I have are some Sims pictures of them in CAS sporting appropriate outfits. *sigh* It’s tough being a weird crossover OT3 crackshipper who loves AUs sometimes!

B) And I finished writing up the main text and tags on my Song Saturday reblog of “Angel With A Shotgun” by The Cab, explaining how I wanted to give the song another airing because one, I felt like it fit the vibes of “A Murder Shared Is A Murder Thirded” (with Alice being willing to do anything to help keep the Houndsditch kids safe, or at least safer), and two, because it got no notes the first time I posted it and I felt bad for the song. :p So THAT’S all set now, yay~

Valice Multiverse – Just one ask to throw into the queue over here – from The Coven Wars! Featuring a panicked Seth frantically knocking on the door to Victor and Alice’s home and asking Alice to please open up. *grimace* Forgotten Vows!Alice did indeed open the door to ask what was wrong, with Victor wandering in to see what was going on. I suspect something’s happened to Richard, his little brother – we’ll see when The Coven Wars replies!

*whew* And once again, I have stayed up later than intended doing all this. Time to hit the sheets -- night all!

Birds and Cardinals

May. 8th, 2025 11:09 pm
schneefink: a tiny person on a huge bird before a dawn sky (Skyjacks griffin)
[personal profile] schneefink
My gf and I went on a guided tour about bird voices today. I had a good time :) Even though my body is clearly in ~vacation crash mode, as in "oh I can relax now? Excellent, you don't need that energy anyway, I can go back to being (half-)sick."
The guide said there are even more birds audible in the morning than in the evening, but it was more than enough for me, I already struggled enough with telling them apart and remembering their calls. There might be a handful I might be able to recognize now maybe, like the chiffchaff and the spotted woodpecker, and some others I'll suspect a lot, like the blackbird and the chaffinch and the great tit and the blackcap (I didn't even remember hearing about that last one but they clearly sing frequently and prettily.)
For fifteen minutes it was also much harder to hear the birds because of the church bells, I didn't even realize that was longer than usual until about halfway through and then someone said why.
We also saw several wild boars! Saw them quite well even, since I conveniently had binoculars with me (borrowed from my mom.) And we saw a caterpillar that seemed to float in the air above the path, meters away from any trees.

I'm glad I managed to watch Conclave before the actual one happened ^^ A very pretty movie. Good cinematography - if I knew more about movies I would probably have better words for it, but I liked how they used colors and space. The ritualistic environment was also very good. I already knew who would become pope in the end but none of the details. It took me a while to be able to tell all the faces/characters apart at first but I managed in time to follow the plot.
Spoilers )

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